Anti spawn kill roofs etpro scripts
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README
Anti Spawn-Kill Roofs Made by [!!!]Harlekin Website: http://hirntot.ruwen.org --------------------------------- The invisible anti spawn-kill clips (in the following being referred to as "spawn-kill roofs" or "roofs") were inspired by Chruker who once released a similar script on the EtPro forums. They were written to prevent players from spawn-killing and reduce administrative work on "No spawn-kill servers". They are based on scripts that come with EtPro 3.2.6 and some from the EtPro forums at http://bani.anime.net/etpro. The roofs are protecting spawn-areas in open spaces like on Seawall Battery at the beach. For example, an axis fieldops throws an airstrike marker down into one of the allied beach spawn-areas. He will get a message saying "Aborting, cannot see target!", same with artillery. Mortar shells would just go off on top of the invisible roof and do no damage inside the spawn-area. The only possible way to spawn-kill with these scripts is to use Flamer/Panzer or Mobile MG. Light weapons, as well as riflenades, do not count as spawn-kill on [!!!]Hirntot-Community servers.´ Known bug: Mortar rounds, fired in a low angle, can fly in below an invisible roof. Problem is, if the roof is on a lower height than it is now, no nades or airstrike markers could be thrown out (they would simply bounce off). But that is a rather small issue. Spawn-areas which can be captured/reclaimed/constructed/destroyed are not protected with roofs, beause they are fully fightable on [!!!]Hirntot-Community servers. Special thanks to Jade for the trigger on Siwa Oasis and [!!!]Weird*Al who made the nice commandmaps. I also like to thank all the people who play on the [!!!]Hirntot-Community public servers and tested these scripts. Alternate commandmaps are included to show the protected areas. To use these commandmaps on your server, copy the regarding z_*mapname*.pk3 into the server mod folder (etpro/noquarter/etpub). Please do not edit these files to show your respect to the work done. Scripts were tested with EtPro 3.2.6 and NoQuarter b1.0.4 / b1.1.0. But they should be working with all mods that support EtPro mapscripts. This is the first public release. If you encounter bugs or just like to give me some feedback for improvements or whatever, feel free to do this via the forums at http://www.hirntot.org or by mail to admin[at]hirntot.net --------------- Supported Maps: --------------- Description of the protected spawn-areas (including info on other etpro mapscripts used by default in these scripts): Würzburg Radar: --------------- allies house axis forward hut Railgun: -------- axis house allies camp Note: 6 axis players can spawn at the tower while depot yard is not captured or before ammo has been delivered to the crane Gold Rush/SW Gold Rush TE: -------------------------- allies first spawn allies tank spawn, 60 seconds after tank has been stolen axis second spawn Siwa Oasis/SW Siwa Oasis B3: ---------------------------- allies camp spawn allies old city after the wall has been blown axis garrison Spawn Note: in sw_oasis_b3, a colorful spam message has been added to announce if someone opens the tunnel gate by hand before the wall has been blown. It is hard to notice that on busy public servers due to excessive kill messages being displayed in the cpm area. Seawall Battery: ---------------- both allies beach spawns Note: allies can blow the back door permanently with dynamite, axis can spawn at the command post at start and when built Fuel Dump: ---------- allies first spawn Note: Allies will automatically spawn at the command post when built and tank is through tunnel. 2 axis players can spawn in the fueldump building storage room Venice: ------- allies first spawn axis second spawn Dubrovnik: ---------- axis/allies spawn Dubrovnik (no roof jump): ------------------------- axis/allies spawn clip to prevent jumping on the roofs ET Beach: --------- allies beach spawn -------------- Install Notes: -------------- Install note EtPro: Put the *.script files into the /etpro/etpromapscripts folder and add the following to the server config set b_mapScriptDirectory "etpromapscripts" Install note NoQuarter: Put the *.script files into the /noquarter/etpromapscripts folder and add the following to the server config set g_mapScriptDirectory "etpromapscripts" Install note EtPub: Put the *.script files into the /etpub/etpromapscripts folder and add the following to the server config set g_mapScriptDirectory "etpromapscripts"
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File Contents
13 files
7.2 MB uncompressed
.zip (12)
.txt (1)
| File | Size |
|---|---|
| readme.txt | 5K |
| sk_battery.zip | 648K |
| sk_dubrovnik_no_tj.zip | 338K |
| sk_dubrovnik_tj.zip | 338K |
| sk_et_beach.zip | 253K |
| sk_fueldump.zip | 855K |
| sk_goldrush.zip | 565K |
| sk_oasis.zip | 798K |
| sk_radar.zip | 841K |
| sk_railgun.zip | 758K |
| sk_sw_goldrush_te.zip | 565K |
| sk_sw_oasis_b3.zip | 799K |
| sk_venice.zip | 650K |
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File Info
- Filename
- anti_spawn-kill_roofs__etpro-scripts.zip
- Size
- 7.24 MB
- Game
- ET
- Author
- Admin
- Downloads
- 2
- Uploaded
- 11.02.2026
- Category
- Stuff
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