Beach attack
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README
Map: Beach Attack Author: Mike Smith Instructions: Put the pk3 in your RTCW Main folder. Type /spdevmap beach or /spmap beach and enjoy. Custom Sounds: Yes-3 Custom Music: Yes-1 Custom Models: Yes-5 Custom Textures: None Credits: Backsnip3 @ splash damage forums for the dead allied soldier models and some help, Eugeny @ splash damage forums for help, and anyone I might have missed. Editor: Gtk Radiant 1.4.0 Build time: 1 to 2 weeks Known bugs: None Compile Machine: Microsoft Windows XP Home Edition Service Pack 3 with Intel Celeron, 2.93GHz, with 760 MB of RAM. Email: MikeyBwolf@cfwv.com Mission: Our spies have informed us that the Germans have a secret xlab on a beach. The only way to reach this xlab is to go through a bunker. Our spies also report that Deathshead is going to the xlab to begin creating another Super Soldier. We must stop him before the Super Soldier is created. You will be taken to the beach along with your fellow soldiers. You must make it through the bunker, eliminating any resistence along the way. Deathshead must be stopped at any cost. Good Luck, B.J. OSA Headquarters Yes, there will be a sequel to this. It won't be any time soon, but expect a sequel to come one day.
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File Contents
2 files
49.9 MB uncompressed
1 BSP map: beach
1 PK3 file
.pk3 (1)
.txt (1)
| File | Size |
|---|---|
| beach_attack.pk3 | 49.9M |
| readme.txt | 1K |
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File Info
- Filename
- beach_attack.zip
- Size
- 49.62 MB
- Map Name
- beach
- Game
- RtCW
- Author
- Admin
- Downloads
- 2
- Uploaded
- 11.02.2026
- Category
- Maps - SP
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