Blitz b1

Blitz b1

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README

Blitz  map created by :  =BO= Ganjaman.  07-dec-2009

*******************************************
*********   In BETA test 1    *************
*******************************************

The Allies captured a small town but the Axis base is resisting heavily.
Axis forces are ready to attack the Allies to re-capture the V1-Launch Keycard.
Allies have to defend the Keycard but can also attack and try to drown the Axis forces by blowing
up the Water Control Pipes behind the Pumphouse. 

Thanks to  =BO= Stealth' for the scripting assistance.

I have used several prefab brushes in this map.

Thanks to :

FireFly for the V1 rocket model + accompanied textures.

Dersaidin for the keycard model .

Forresthut prefab author unknown.( download from wolfmap.de ).

Hovel also prefab author unknown.( download from wolfmap.de ).

A very nice skybox by  Necrom@ncer FR.( from skybox_pack )

And I have made use of some original items from several of the original maps :

from Siwa/Oasis map a broken house/bunker, Thanks to their creator(/s). 

from Goldrush map 3 houses which are now the village Thanks to their creator(/s) too.


Special Thanks to ID-software and Splash-Damage for creating Enemy Territory.


This map is only for testing final map will come soon.

contact e-mail : johnny_b27@hotmail.com.

This map was made with GTKRadiant 1.4 & 1.5 on win XP 
compile pc info : AMD Phenom X4 Q9750 ( 2.4 GHz ) 4 GB ddr2 and a geforce GTX 260 with 896 MB.    




 

*******************************************
*********     In BETA test 1   ************
*******************************************
 

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File Contents

2 files 7.0 MB uncompressed 1 BSP map: blitz Type: wolfmp wolfsw 1 PK3 file
.pk3 (1) .txt (1)
File Size
blitz.pk3 7.0M
Blitz_ReadMe.txt 2K

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File Info

Filename
blitz_b1.zip
Size
6.90 MB
Map Name
blitz
Game
ET
Author
Admin
Downloads
2
Uploaded
11.02.2026
Category
Maps

Rating

0.0 /5
0 ratings

Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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