Caha tavern b1
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README
File info:
title : CAHA: tavern
filename : caha_tavern_b1
game : wolfenstein: enemy territory
version : beta 1
date : 5.October.2005
author : Roger "redRum" Creus
url : http://www,cyanureill.paparra.net
email : roger.creus@gmail.com
gametype : objective, stopwatch, campaign
mines : disabled
max. players : 12 per team
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How to play:
.Unzip caha_tavern_b1.zip into your etmain folder.
.launch the game.
.Find a server running caha_tavern_b1 or.
.start a server through the Host menu.
.Enjoy.
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Story:
1942. China. Province of Liaoning.
The well known tavern Fire Garden has been taken by an allied squad.
They are using it as a document depot, and have set
two security system levels to ensure the spy lists inside it are safe.
A german squad has found out the allied shellac.
They get ready for battle and rush into the building.
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Objectives:
Axis: .Primary: Destroy the security power generator B.
.Primary: Destroy the security power generator A.
.Primary: Steal the spy lists.
.Primary: Escape with the lists through the sewers.
.Secondary: Destroy the cellar wall to open an escape route;
you must have destroyed the generator A to get access to the cellar.
.Secondary: Destroy the stairs wall and get faster acces to the top floors.
Allies: .Primary: Don't let axis destroy the security power generator B.
.Primary: Don't let axis destroy the security power generator A.
.Primary: Hold the spy lists.
.Primary: Don't let axis escape with the lists.
.Secondary: Don't let axis reach the cellar and protect the sewers exit.
.Secondary: Hold or rebuild the stairs wall to cut the allied path.
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Misc:
editor : GtkRadiant 1.4.0
compiler : q3map2 2.5.16
build time : 30 days
specs : AMD Athlon 64 3,2Ghz, 2GB RAM, Radeon X700 pro 512mb
light compile : -light -fast -bouncegrid -custinfoparms -dirt -export -nocollapse
-patchshadows -shade -compensate 3 -gamma 1.5 -lightmapsize 512 -samples 3
compile stats : bsp: 296 secs.
vis: 16 secs.
light: 4542 secs.
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Known Issues:
.One layer command map.
.Satchel icon not showing ingame at the Generator B.
.Allies can't spawn at the 1st. floor but it's shown as a spawn in the command map.
.Two textures listed as not found when the map loads, probably placed in some unseen non caulked bit.
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Credits:
Textures:
.terrain_example set by Sock. original file here:
http://www.planetquake.com/simland/pages/articles/terrain1_1.htm
.photorealistic set by BerneyBoy. Textures have been modified.
original file here: http://www.planetquake.com/berneyboy/
.SD.
Models:
.Buddha model by Todd Gantzler.
.SD, ID.
Entities:
.Erik-Ftn, ID software.
Map Concept:
.Ben "Wulf" Bennet.
Feedback and ideas:
.Codename Ty, Wulf, 56ker.
Testers:
.-7-ArchEnemy, Akuma, |nWo|Codename Ty, |UGZ|Ravage, -7-Sleepy, [CB]Apoc,
.|nWo|Rommel, Dragon, -7-Maverick, |nWo|warrior, -7-hydrox, {Zer0}McCreary,
.egavaR[::], Wulf, |nWo|Colonel B. Futter, -7r- Mac KG.
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Greetings:
.Radiant and Ydnar.. for these magic tools.
.Sock.. for the great articles and resources.
.Jordi "Monitotxi" Creus.. for hosting and coding my website.
.Wulf and Codename Ty.. for the support and ideas.
.-7- and the New Wanderers Order.. for the server and time spent on testing.
.the ppl at SD forums.. for giving me all the info I needed.
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Permissions:
You may not include or distribute this map in any sort of commercial product without permission from the author.
You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks without permission from the author.
You may not Redo/reproduce/update this map in any way without permission from the author.
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
2 files
14.3 MB uncompressed
1 BSP map: caha_tavern_b1
Type: wolfmp wolfsw
1 PK3 file
.pk3 (1)
.tga (1)
| File | Size |
|---|---|
| caha_tavern_b1.pk3 | 14.0M |
| caha_tavern_b1.tga | 256K |
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File Info
- Filename
- caha_tavern_b1.zip
- Size
- 13.95 MB
- Map Name
- caha_tavern_b1
- Game
- ET
- Author
- Admin
- Downloads
- 3
- Uploaded
- 11.02.2026
- Category
- Maps
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