Citadel objective edition
No description available.
README
Citadel Objective: ------------------ Map by Marko, JimBob, Lowlife & Bob le Roux Command map by Bob le Roux Ideas, feedback, bug reporting and objective layout by BT|Svarvsven A tournament edition of this map will soon be available. It comprizes all the citadel objective edition features in adddition to changes requested by BT Clan players, such as moving the command post, no forward spawn for allies, spawn times of 30 seconds and a few litle tweaks. This version was named Svarvadel, in reference to Svarvsven who requested it. About the Map: --------------- The Citadel - Objective Edition map is a remake of the citadel map). Citadel was based on the RTCW CP game type, where the winner team was the first to capture the 5 flags on a map. Unfortuntately, the map layout wasn't really appropriate to this and the 5 flags were sometimes all switched together simultaneously by 1 team, leading to victory but also total confusion. This game type would have been far more appropriate on a linear map in the style of the RTCW mp_destruction map. In this version of the map, the overall structure hasn't changed. On the other hand, all flags have been removed and there's now objectives. Allies and axis still spawn in the same places but there now is a forward spawn that allies gain after completing one of the objectives. In a first part of the map, they have to rob an ammo crate from a building and take it to the gun. They can then activate the lever below the gun to fire it & break the citadel ammo building. Once the gun is fired, a big gun shot will be heard and the citadel ammo building wall will be ripped open, giving direct access to the ammo crates, which is the final objective. Testing Team: -------------- A great thanks to the Shit-Storm (www.shit-storm.com) clan for all their help on the testing of this map. We'd also like to thank S.S Heirpie for setting it all up for us and getting all the players on the server. [FuN] Clan testing team: Mazza, BrainBug, Scott, Cedox, Senecawolf, Compuwolf, (Hordak's new nick), Shadow, DanDaily, Klaus, Fragsey... (www.clan-fun.com) We'd also like to thank all the following guys for coming on the beta testing: Gwain, HK, YourLeftTesticle, Chris, Wakka, JimBOB, M8D DrStock, M8D Nephelim, CsC Bouncer, CsC Kobayashi, Siffer, Inc, Lowlife, TNT-Coffee, =FF=im2weak4u, =SWAT= Kenny, Heirpie, BigBadWolf, Bomanfromkoc, 78500, pandantageul, loyolas, Dumak, carlsen, Wauyeah, Maiden, Wariorde, CriPpLe, bumeu, h3r3Sy, Alcapone, An0nYm3, F4nTA, chewawa, Daf, Kriterium, Dumak, Led, LNA_Gary, Asy, snake99, Bebar, SQLMAlfa, -7CO- Team and so many others... Additionnal Info & download mirror: ------------------------------------- http://mapdesign.free.fr/demos/et_citadel_obj.htm
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
2 files
2.7 MB uncompressed
1 BSP map: citadel_obj
Type: wolfmp
1 PK3 file
.pk3 (1)
.txt (1)
| File | Size |
|---|---|
| citadel_obj.pk3 | 2.7M |
| citadel_obj_readme.txt | 3K |
Comments (0)
Login to leave a comment.
File Info
- Filename
- citadel_objective_edition.zip
- Size
- 2.66 MB
- Map Name
- citadel_obj
- Game
- ET
- Author
- Admin
- Downloads
- 2
- Uploaded
- 11.02.2026
- Category
- Maps
Rating
0.0
/5
0 ratings
Detailed Rating
Design
0.0/5 (0)
Gameplay
0.0/5 (0)
Textures
0.0/5 (0)
Performance
0.0/5 (0)
Originality
0.0/5 (0)