Classic dam b2

Classic dam b2

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README

=========================
  Wolfenstein Map Spec 
=========================

---Installation----------
Any earlier -pk3 files with the same name should be owerwritten.
Unzip the mp_ClassicDam_beta.pk3 file to your 
"C:\Program Files\Return to Castle Wolfenstein\Main" directory and that should do it.

---General Information---
Version: 2.0 Beta
Title: ClassicDam
Filename: mp_ClassicDam.bsp
Author: Donovan 
Email address: Jam_Hardar@gmx.net

Thanks to the guys at tramdesign, blaster, cannon, fiesling, nightwulf, surface,
rummie and tunnleram at tramdesign, ydnar at qeradiant.com, nib for the great tuts
and all the others for the tutorials and mapping help.

---Play Information------
Game Description: Axis forces are fleeing to the last outpost and you have to stop them
before they contact other axis forces.
Game Type(s): mp and sw
Scoring Information: Normal RTCW scoring
Number of Teams: 2, Axis and Allies.
Recommended # of Players: 10-20

---Map Information-------
New Texturs: Nope
New Sounds: Nope

---Construction----------
Base: Build from the old dam in hl and action hl. I've build the map for about half an year,
so don't wonder about the exotic name and the simple design of the map.
Editor(s) used: GTK Radiant 1.2.12
Compile Machine: AMD Athlon XP 2000+, 256mb, Geforce4 ti 4200
Compile time: about half an hour.

---BETA 1 Version Info----------
It's just the idea of the map in this beta, when the people have fun with this map, there
is a lot i could change, improve or to include. I've many things in mind. Maybe i can
include the map file so everybody can help to improve the map or can learn about the technic
behind the map (entities ,etc.) like i did. But when the map is not so popular so the people
don't have fun with it, maybe i try to improve it but surely i'll then work on another map. 
In beta 1 surely the whole balancing is not implemented yet, sorry.
In the next betas i'll write a little more about the map.

---BETA 2 Version Info----------
Now I compiled the map with the newest q3map2 version in Gtk Radiant 1.2.12.
So on my pc the map is about 30 fps faster.
But yet I didn't change the gameplay. 

---Known Bugs------------
Surely some little bugs but I've tried to decimate the big ones. There could be a graphic
bug when using the weapons but this bug can be fixed with the new rtcw patch.

---Additional Info-------
The name - originally the map was named just dam but there were many maps with dam and one
map in the game that was named the same so i named my map classicdam because it's the old 
dam from half-life and action hl.
I didn't want to release the map because I thought the r_speeds were too high. Then I looked
in other maps and they were as slow as my so I decided to release it. But sure the map isn't
very fast and I hope you can play it and have fun with it. With the new beta the map is much
faster.

---Copyright-Permissions--------------------------------------------
Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

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File Contents

16 files 4.2 MB uncompressed
.jpg (6) .arena (1) .script (1) .bsp (1) .txt (1)
File Size
gfx/
gfx/2d/
gfx/2d/mp_objectives/
gfx/2d/mp_objectives/dam.jpg 19K
gfx/2d/mp_objectives/dam_turbine.jpg 15K
gfx/2d/mp_objectives/engines.jpg 27K
gfx/2d/mp_objectives/dam_entrance.jpg 24K
gfx/2d/mp_objectives/radio.jpg 26K
levelshots/
levelshots/mp_ClassicDam.jpg 52K
scripts/
scripts/mp_ClassicDam.arena 135B
maps/
maps/mp_ClassicDam.script 7K
maps/mp_ClassicDam.bsp 4.1M
mp_ClassicDam_readme.txt 3K

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Datei-Info

Dateiname
classic_dam_b2.zip
Größe
1.12 MB
Spiel
RtCW
Autor
Admin
Downloads
3
Hochgeladen
11.02.2026
Kategorie
Maps - MP

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Gameplay 0.0/5 (0)
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