Ctf multidemo v1 0b

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README

///////////////////////////////////////// CREDITS /////////////////////////////////////////

This map was made by Juniper with the help of Mordenkainen, Tinman, and some other peeps 
at #etqwmods in Quakenet. It has been finished on January 2008.

Special thanks to Team >Resistance< for helping with the test of this map.

//////////////////////////////////////// IMPORTANT ////////////////////////////////////////

-IMPORTANT:: Remember to uncheck the DEFAULT USER box in the login screen of the game.
If the DEFAULT USER box is checked when you run a custom map, your config will be deleted.
This is a known bug of ETQW v1.4 that will be fixed in the next version of the game.

///////////////////////////////////////// INSTALL /////////////////////////////////////////

-Copy the zz_ctf_multidemo.pk4 file in the base directory of the game installation.


//////////////////////////////////// INFO ABOUT THE MAP ///////////////////////////////////

-This map is one of the most played 1v1 scenarios in the original team-based 
game Return to Castle Wolfenstein (RtCW). It was built originally by Reyalp, and its code 
(which is available somewhere) helped lots of newbies in RtCW mapping. One of the historical 
moments in this map happened when >Res<Menti and >Res<Xxray won the >Resistance< 
clan 2v2 cup some years ago.

-It is the first map I have made, and probably it is also the last one.

-The scenario has been rebuilt from scratch. I dont know yet if it is still a good 
reproduction that scales correctly the dynamics of the original map to this game. I have not 
put too much attention to the details, and consequently, the map is not very beautiful. 
However, I have put my efforts into the script coding and the functionality of the map.

-This map does not support bots.

-One of the main ETQW drawbacks is that maps must end at time limit,
therefore players cant hunt the objective endlessly. As a fix for that, the team who
grabbed the last obj more times wins. If there is a draw on that too, then the
team who grabbed all the objectives more times wins. Something to remark is that only the
objectives grabbed at the starting point get counted.

///////////////////////////////////////// CONTACT /////////////////////////////////////////

Any questions: julai_ygz@hotmail.com or #>res<
www.resistanceclan.tk
www.resistanceforum.tk
>Vive la Resistance!!!<

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File Contents

3 files 0.5 MB uncompressed
.txt (2) .pk4 (1)
File Size
zz_ctf_multidemo_readme.txt 2K
zz_ctf_multidemo_changelog.txt 205B
zz_ctf_multidemo.pk4 543K

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File Info

Filename
ctf_multidemo_v1-0b.zip
Size
532.46 KB
Game
ET Quake Wars
Author
Admin
Downloads
3
Uploaded
11.02.2026
Category
Maps

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