etl_bergen_v5 - vv5
etl_bergen_v5
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// ======================================================================
// 'Bergen, by Detoeni'
// January 2021
// Cedric 'keMoN' E.
// http://www.etlegacy.com
// ======================================================================
This map is an overhaul of the original Bergen map created by Detoeni and the Wolf Project.
As part of the ET: Legacy asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment.
Please refer to the original_bergen_readme.txt for information, credits and contacts of the original map.
-----Changelog-----
v5:
* Renamed targetname south_door_closed0 to south_door_closed to fix game crash. (Thanks to Kate for reporting)
* Fixed sounds and remapshaders active at map start in second round after /map_restart. (Thanks to WuTangH for reporting issue on 'Supply Depot, by ginc')
* Provided option to toggle tank invulnerable through mapscript (vulnerable by default). (Thanks to Ensiform for explanation)
* Increased amount of spawn slots from 16vs16 to 32vs32.
* Fixed surfaceparm grasssteps to add missing sounds when walking on grass. (Thanks to WuTangH for reporting issue on 'Supply Depot, by ginc')
* Removed deprecated alarm sounds.
v4:
• Simplified geometry for cleaner player collision
• Replaced colour coded wires with colour coded bunker trim and command map for more subtle implementation
• Replaced side entrance terrain with artificial pier to prevent walljumping
• Reverted V1 Rocket back to airplane
• Improved lighting and terrain
• Added skylights to generator room and Axis spawn to simplify spectator/shoutcaster movement
v3:
• Fixed caulk in terrain at forward bunker and northern courtyard. Thank you ryven for reporting.
• Fixed side entrance being unplantable when footbridge was constructed. Thank you Harlekin for reporting.
• Fixed missing footbridge related VO sound for Axis
• Fixed bug where sound wouldn't play when main entrance got destroyed
• Fixed 3 terrain spots where it was possible for the player to either get stuck or be obstructed in their way. Thank you Harlekin for reporting.
• Added cabinet marker in the command map. Thank you IR4T4 and Ensiform for reporting.
• Added lights in forward bunker. Thank you Ensiform for reporting.
• Added audible feedback to generator door levers when generator is destroyed.
• Added base alarm sounding whenever the transmitter area gets breached. This replaces the simple text announcement. Thank you ryven and WuTangH for debugging.
• Added ambient sounds (capturable flag, crickets in nature and birds in trees). Thank you IR4T4 for reporting.
• Adjusted trigger_hurt of v1 rocket to cover entire explosion area. Thank you Harlekin for reporting.
• Adjusted terrain at side entrance to prevent the easiest TJs. Thank you Aciz and ryven for extensive feedback.
• Adjusted MG murderhole at side entrance to reduce shooting against the insides. Also adjusted its varc. Thank you ryven for reporting.
• Adjusted tree at side path to no longer be partially inside the cliff. Thank you Harlekin for reporting.
• Replaced generator command map icon with standard icons to clarify mission objective. Thank you Harlekin for reporting.
• Replaced tree between forward bunker and allied mg blocking line of sight. Thank you Mateos for reporting.
• Removed little tree at side path blocking movement and visibility. Thank you Harlekin for reporting.
• Reduced brushcount of terrain significantly and added hills between forward bunker and rear base to increase VIS blocking and performance. Thank you Aciz and ryven for reporting.
to original:
• VO announcements have been adapted by Radar.
-- As long as both Main and Side Entrance are active VO is: "defend/destroy entrances"
-- As soon as one has been breached VO is: "defend/destroy the side OR main entrance"
• VO announcements for the Footbridge have been added.
• Alarm now sounds in the entire base when either the Side- or Main Entrance have been breached instead of separated alarms.
• The snapping of the tank at certain view-angles has been fixed
• If the Allies hold both the Forward Bunker flag and the CP, the flag is "temporarily secured" until the CP is lost again.
• The Forward Door (before Transmitter Door 3) is now linked to the generator.
• Spectator limbo cam has been fixed (was inside of terrain).
• Construciton materials have been made in the style of original maps.
• Teleporter and secret room have been removed.
• Axis rear spawn has been restructured to allow for faster exit.
• Plane shooting down the tank has been replaced with a V1 Rocket to create narrative link to V1_Rocket map by FireFly.
• Entity count has been reduced from 568 to 519.
• Structural mesh and VIS blocking have been improved by adjusting vertical differences of the floors.
• Visual changes have been made.
AXIS OBJECTIVES
Primary Objective: Stop the Allies from destroying the Transmitter.
Secondary Objective: Prevent the Allies from repairing the Generator.
Secondary Objective: Set up a Command Post inside the submarine pen.
Secondary Objective: Prevent the Allies from gaining a foothold in the Forward Bunker.
Secondary Objective: Prevent the Allies from destroying the Side Entrance.
ALLIED OBJECTIVES
Primary Objective: Destroy the Transmitter.
Secondary Objective: Repair the Generator.
Secondary Objective: Set up a Command Post in the submarine pen to secure the forward bunker.
Secondary Objective: Capture the Forward Bunker.
Secondary Objective: Destroy the Side Entrance.
// 'Bergen, by Detoeni'
// January 2021
// Cedric 'keMoN' E.
// http://www.etlegacy.com
// ======================================================================
This map is an overhaul of the original Bergen map created by Detoeni and the Wolf Project.
As part of the ET: Legacy asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment.
Please refer to the original_bergen_readme.txt for information, credits and contacts of the original map.
-----Changelog-----
v5:
* Renamed targetname south_door_closed0 to south_door_closed to fix game crash. (Thanks to Kate for reporting)
* Fixed sounds and remapshaders active at map start in second round after /map_restart. (Thanks to WuTangH for reporting issue on 'Supply Depot, by ginc')
* Provided option to toggle tank invulnerable through mapscript (vulnerable by default). (Thanks to Ensiform for explanation)
* Increased amount of spawn slots from 16vs16 to 32vs32.
* Fixed surfaceparm grasssteps to add missing sounds when walking on grass. (Thanks to WuTangH for reporting issue on 'Supply Depot, by ginc')
* Removed deprecated alarm sounds.
v4:
• Simplified geometry for cleaner player collision
• Replaced colour coded wires with colour coded bunker trim and command map for more subtle implementation
• Replaced side entrance terrain with artificial pier to prevent walljumping
• Reverted V1 Rocket back to airplane
• Improved lighting and terrain
• Added skylights to generator room and Axis spawn to simplify spectator/shoutcaster movement
v3:
• Fixed caulk in terrain at forward bunker and northern courtyard. Thank you ryven for reporting.
• Fixed side entrance being unplantable when footbridge was constructed. Thank you Harlekin for reporting.
• Fixed missing footbridge related VO sound for Axis
• Fixed bug where sound wouldn't play when main entrance got destroyed
• Fixed 3 terrain spots where it was possible for the player to either get stuck or be obstructed in their way. Thank you Harlekin for reporting.
• Added cabinet marker in the command map. Thank you IR4T4 and Ensiform for reporting.
• Added lights in forward bunker. Thank you Ensiform for reporting.
• Added audible feedback to generator door levers when generator is destroyed.
• Added base alarm sounding whenever the transmitter area gets breached. This replaces the simple text announcement. Thank you ryven and WuTangH for debugging.
• Added ambient sounds (capturable flag, crickets in nature and birds in trees). Thank you IR4T4 for reporting.
• Adjusted trigger_hurt of v1 rocket to cover entire explosion area. Thank you Harlekin for reporting.
• Adjusted terrain at side entrance to prevent the easiest TJs. Thank you Aciz and ryven for extensive feedback.
• Adjusted MG murderhole at side entrance to reduce shooting against the insides. Also adjusted its varc. Thank you ryven for reporting.
• Adjusted tree at side path to no longer be partially inside the cliff. Thank you Harlekin for reporting.
• Replaced generator command map icon with standard icons to clarify mission objective. Thank you Harlekin for reporting.
• Replaced tree between forward bunker and allied mg blocking line of sight. Thank you Mateos for reporting.
• Removed little tree at side path blocking movement and visibility. Thank you Harlekin for reporting.
• Reduced brushcount of terrain significantly and added hills between forward bunker and rear base to increase VIS blocking and performance. Thank you Aciz and ryven for reporting.
to original:
• VO announcements have been adapted by Radar.
-- As long as both Main and Side Entrance are active VO is: "defend/destroy entrances"
-- As soon as one has been breached VO is: "defend/destroy the side OR main entrance"
• VO announcements for the Footbridge have been added.
• Alarm now sounds in the entire base when either the Side- or Main Entrance have been breached instead of separated alarms.
• The snapping of the tank at certain view-angles has been fixed
• If the Allies hold both the Forward Bunker flag and the CP, the flag is "temporarily secured" until the CP is lost again.
• The Forward Door (before Transmitter Door 3) is now linked to the generator.
• Spectator limbo cam has been fixed (was inside of terrain).
• Construciton materials have been made in the style of original maps.
• Teleporter and secret room have been removed.
• Axis rear spawn has been restructured to allow for faster exit.
• Plane shooting down the tank has been replaced with a V1 Rocket to create narrative link to V1_Rocket map by FireFly.
• Entity count has been reduced from 568 to 519.
• Structural mesh and VIS blocking have been improved by adjusting vertical differences of the floors.
• Visual changes have been made.
AXIS OBJECTIVES
Primary Objective: Stop the Allies from destroying the Transmitter.
Secondary Objective: Prevent the Allies from repairing the Generator.
Secondary Objective: Set up a Command Post inside the submarine pen.
Secondary Objective: Prevent the Allies from gaining a foothold in the Forward Bunker.
Secondary Objective: Prevent the Allies from destroying the Side Entrance.
ALLIED OBJECTIVES
Primary Objective: Destroy the Transmitter.
Secondary Objective: Repair the Generator.
Secondary Objective: Set up a Command Post in the submarine pen to secure the forward bunker.
Secondary Objective: Capture the Forward Bunker.
Secondary Objective: Destroy the Side Entrance.
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
273 files
244.0 MB uncompressed
1 BSP map: etl_bergen_v5
Type: wolfmp wolfsw wolflms
.tga (128)
.jpg (45)
.shader (12)
.md3 (11)
.wav (7)
.tag (6)
.ase (4)
.txt (3)
.bsp (1)
.objdata (1)
.script (1)
.dat (1)
+3 more
| File | Size |
|---|---|
| etl_bergen_readme.txt | 6K |
| gfx/ | |
| gfx/limbo/ | |
| gfx/limbo/brg_gen_rep.tga | 64K |
| gfx/limbo/brg_side_entrance.tga | 256K |
| gfx/limbo/brg_tank.tga | 128K |
| gfx/limbo/brg_transmitter.tga | 256K |
| levelshots/ | |
| levelshots/etl_bergen_v5.tga | 1.0M |
| levelshots/etl_bergen_v5_cc.tga | 4.0M |
| maps/ | |
| maps/etl_bergen_v5/ | |
| maps/etl_bergen_v5.bsp | 22.1M |
| maps/etl_bergen_v5.objdata | 2K |
| maps/etl_bergen_v5.script | 50K |
| maps/etl_bergen_v5/lm_0000.tga | 3.0M |
| maps/etl_bergen_v5/lm_0001.tga | 3.0M |
| maps/etl_bergen_v5/lm_0002.tga | 3.0M |
| maps/etl_bergen_v5/lm_0003.tga | 3.0M |
| maps/etl_bergen_v5/lm_0004.tga | 3.0M |
| maps/etl_bergen_v5/lm_0005.tga | 3.0M |
| maps/etl_bergen_v5/lm_0006.tga | 3.0M |
| maps/etl_bergen_v5/lm_0007.tga | 3.0M |
| maps/etl_bergen_v5/lm_0008.tga | 3.0M |
| maps/etl_bergen_v5/lm_0009.tga | 3.0M |
| maps/etl_bergen_v5/lm_0010.tga | 3.0M |
| maps/etl_bergen_v5/lm_0011.tga | 3.0M |
| maps/etl_bergen_v5/lm_0012.tga | 3.0M |
| maps/etl_bergen_v5/lm_0013.tga | 3.0M |
| maps/etl_bergen_v5/lm_0014.tga | 3.0M |
| maps/etl_bergen_v5/lm_0015.tga | 3.0M |
| maps/etl_bergen_v5/lm_0016.tga | 3.0M |
| maps/etl_bergen_v5/lm_0017.tga | 3.0M |
| maps/etl_bergen_v5/lm_0018.tga | 3.0M |
| maps/etl_bergen_v5/lm_0019.tga | 3.0M |
| maps/etl_bergen_v5/lm_0020.tga | 3.0M |
| maps/etl_bergen_v5/lm_0021.tga | 3.0M |
| maps/etl_bergen_v5/lm_0022.tga | 3.0M |
| maps/etl_bergen_v5/lm_0023.tga | 3.0M |
| maps/etl_bergen_v5/lm_0024.tga | 3.0M |
| maps/etl_bergen_v5/lm_0025.tga | 3.0M |
| maps/etl_bergen_v5/lm_0026.tga | 3.0M |
| maps/etl_bergen_v5/lm_0027.tga | 3.0M |
| maps/etl_bergen_v5/lm_0028.tga | 3.0M |
| maps/etl_bergen_v5/lm_0029.tga | 3.0M |
| maps/etl_bergen_v5/lm_0030.tga | 3.0M |
| maps/etl_bergen_v5/lm_0031.tga | 3.0M |
| maps/etl_bergen_v5/lm_0032.tga | 3.0M |
| maps/etl_bergen_v5/lm_0033.tga | 3.0M |
| maps/etl_bergen_v5/lm_0034.tga | 3.0M |
| maps/etl_bergen_v5/lm_0035.tga | 3.0M |
| maps/etl_bergen_v5/lm_0036.tga | 3.0M |
| maps/etl_bergen_v5/lm_0037.tga | 3.0M |
| maps/etl_bergen_v5/lm_0038.tga | 3.0M |
| maps/etl_bergen_v5/lm_0039.tga | 3.0M |
| maps/etl_bergen_v5/lm_0040.tga | 3.0M |
| maps/etl_bergen_v5/lm_0041.tga | 3.0M |
| maps/etl_bergen_v5/lm_0042.tga | 3.0M |
| maps/etl_bergen_v5/lm_0043.tga | 3.0M |
| maps/etl_bergen_v5/lm_0044.tga | 3.0M |
| maps/etl_bergen_v5/lm_0045.tga | 3.0M |
| maps/etl_bergen_v5/lm_0046.tga | 3.0M |
| maps/etl_bergen_v5/lm_0047.tga | 3.0M |
| maps/etl_bergen_v5/lm_0048.tga | 3.0M |
| maps/etl_bergen_v5/lm_0049.tga | 3.0M |
| maps/etl_bergen_v5/lm_0050.tga | 3.0M |
| maps/etl_bergen_v5/lm_0051.tga | 3.0M |
| maps/etl_bergen_v5/lm_0052.tga | 3.0M |
| maps/etl_bergen_v5/lm_0053.tga | 3.0M |
| maps/etl_bergen_v5/lm_0054.tga | 3.0M |
| maps/etl_bergen_v5/lm_0055.tga | 3.0M |
| maps/etl_bergen_v5_loc_override.dat | 3K |
| maps/etl_bergen_v5_tracemap.tga | 256K |
| models/ | |
| models/etl_bergen/ | |
| models/etl_bergen/transmitter.md3 | 523K |
| models/mapobjects/ | |
| models/mapobjects/cannon/ | |
| models/mapobjects/cannon/cannon.tga | 16.0M |
| models/mapobjects/dt_aa_mm/ | |
| models/mapobjects/dt_aa_mm/drumsider2.tga | 192K |
| models/mapobjects/dt_aa_mm/drumtoper2.tga | 48K |
| models/mapobjects/dt_oblitz/ | |
| models/mapobjects/dt_oblitz/dt_oblitz_body_gr.tga | 768K |
| models/mapobjects/dt_oblitz/dt_oblitz_box_gr.tga | 384K |
| models/mapobjects/dt_oblitz/dt_oblitz_cover.tga | 512K |
| models/mapobjects/dt_oblitz/dt_oblitz_glass.tga | 256K |
| models/mapobjects/dt_oblitz/pole.tga | 48K |
| models/mapobjects/dt_oblitz/tread.tga | 24K |
| models/mapobjects/dt_oblitz/wheel_b_rim_gr.tga | 24K |
| models/mapobjects/dt_oblitz/wheel_f_gr.tga | 192K |
| models/mapobjects/electronics/ | |
| models/mapobjects/electronics/controlpanel.jpg | 6K |
| models/mapobjects/etl_lights/ | |
| models/mapobjects/etl_lights/dt_bulkhead.tga | 96K |
| models/mapobjects/etl_lights/dt_light.tga | 48K |
| models/mapobjects/etl_lights/dt_light_blend.tga | 48K |
| models/mapobjects/etl_lights/dt_light_grill.tga | 64K |
| models/mapobjects/etl_props/ | |
| models/mapobjects/etl_props/gen_broken_belt.md3 | 14K |
| models/mapobjects/etl_props/gen_piston.md3 | 2K |
| models/mapobjects/etl_props/_readme.txt | 200B |
| models/mapobjects/etl_tanks/ | |
| models/mapobjects/etl_tanks/ht_b_whl.tga | 48K |
| models/mapobjects/etl_tanks/ht_b_whl_trim.tga | 812B |
| models/mapobjects/etl_tanks/ht_n1.tga | 768K |
| models/mapobjects/etl_tanks/ht_n2.tga | 384K |
| models/mapobjects/etl_tanks/ht_shell.MD3 | 12K |
| models/mapobjects/etl_tanks/ht_shell.tag | 16B |
| models/mapobjects/etl_tanks/ht_tracks_ani.MD3 | 1.5M |
| models/mapobjects/etl_tanks/ht_tracks_ani.tag | 688B |
| models/mapobjects/etl_tanks/ht_tracks_stl.MD3 | 1.6M |
| models/mapobjects/etl_tanks/ht_tracks_stl.tag | 688B |
| models/mapobjects/etl_tanks/ht_track_two.jpg | 3K |
| models/mapobjects/etl_tanks/ht_turret.MD3 | 17K |
| models/mapobjects/etl_tanks/ht_turret.tag | 128B |
| models/mapobjects/etl_tanks/ht_tyre.tga | 6K |
| models/mapobjects/etl_tanks/ht_whl.tga | 192K |
| models/mapobjects/etl_tanks/ht_whl_l.MD3 | 3K |
| models/mapobjects/etl_tanks/ht_whl_r.MD3 | 3K |
| models/mapobjects/green_trees/ | |
| models/mapobjects/green_trees/leaves.tga | 1.0M |
| models/mapobjects/green_trees/trunk.tga | 256K |
| models/mapobjects/green_trees/trunk_bottom.jpg | 112K |
| models/mapobjects/green_trees/trunk_cut.jpg | 82K |
| models/mapobjects/kt_utilities/ | |
| models/mapobjects/kt_utilities/water_can.tga | 96K |
| models/mapobjects/v1/ | |
| models/mapobjects/v1/v1rocket.tga | 1.5M |
| models/mapobjects/v1/v1rocketbomb.md3 | 56K |
| models/mapobjects/v1/v1rocketbomb.tag | 128B |
| models/mapobjects/vehicles/ | |
| models/mapobjects/vehicles/luv2.jpg | 39K |
| models/mapobjects/weapons/ | |
| models/mapobjects/weapons/Flakgun.tga | 128K |
| models/mapobjects/wp_190/ | |
| models/mapobjects/wp_190/propeller1.tga | 64K |
| models/mapobjects/wp_190/sound_block.MD3 | 2K |
| models/mapobjects/wp_190/sound_block.tag | 1K |
| models/mapobjects/wp_190/wp_190_body.ase | 255K |
| models/mapobjects/wp_190/wp_190_glass.tga | 64K |
| models/mapobjects/wp_190/wp_190_nose.ase | 18K |
| models/mapobjects/wp_190/wp_190_nose.tga | 48K |
| models/mapobjects/wp_190/wp_190_small.tga | 768K |
| models/mapobjects/wp_190/wp_190_tail.ase | 29K |
| models/mapobjects/wp_190/wp_190_wing.ase | 70K |
| models/mapobjects/wp_torpedo/ | |
| models/mapobjects/wp_torpedo/wp_fish3.tga | 384K |
| original_bergen_readme.txt | 4K |
| scripts/ | |
| scripts/dt_aa.shader | 1K |
| scripts/dt_oblitz.shader | 2K |
| scripts/etl_bergen.shader | 7K |
| scripts/etl_bergen_v5.arena | 2K |
| scripts/etl_common.shader | 949B |
| scripts/etl_decals.shader | 2K |
| scripts/etl_lights.shader | 5K |
| scripts/etl_npc.shader | 755B |
| scripts/etl_plants.shader | 221B |
| scripts/etl_props.shader | 2K |
| scripts/etl_tanks.shader | 9K |
| scripts/models_cannon.shader | 325B |
| scripts/wp_190.shader | 1K |
| sound/ | |
| sound/maps/ | |
| sound/maps/etl_bergen_v5.sps | 12K |
| sound/scripts/ | |
| sound/scripts/etl_bergen_v5.sounds | 3K |
| sound/vo/ | |
| sound/vo/allies/ | |
| sound/vo/allies/hq_genconst.wav | 69K |
| sound/vo/allies/hq_genrep.wav | 68K |
| sound/vo/axis/ | |
| sound/vo/axis/hq_gendyn.wav | 144K |
| sound/vo/news_bergen.wav | 1.3M |
| sound/world/ | |
| sound/world/alarm_03.wav | 673K |
| sound/world/forest_amb_01.wav | 1.4M |
| sound/world/transmitter_expl.wav | 336K |
| textures/ | |
| textures/assault/ | |
| textures/assault/atrim_m01.jpg | 3K |
| textures/assault/machine_c03a.jpg | 22K |
| textures/assault/machine_c06b.jpg | 30K |
| textures/assault/machine_c07.jpg | 16K |
| textures/assault/trim_c01.jpg | 6K |
| textures/assault_rock/ | |
| textures/assault_rock/concrete_m01.jpg | 101K |
| textures/broken_castle/ | |
| textures/broken_castle/n_castle_1.jpg | 53K |
| textures/broken_castle/wall_c08.jpg | 7K |
| textures/decals/ | |
| textures/decals/11flotilla.tga | 256K |
| textures/decals/compass.tga | 1.0M |
| textures/decals/maps.tga | 512K |
| textures/decals/one.tga | 64K |
| textures/decals/three.tga | 64K |
| textures/decals/two.tga | 64K |
| textures/eltz/ | |
| textures/eltz/misc/ | |
| textures/eltz/misc/q_caverock.jpg | 293K |
| textures/etl_props/ | |
| textures/etl_props/meter.tga | 192K |
| textures/etl_props/meter_hand.tga | 64K |
| textures/lights/ | |
| textures/lights/light_tp_m05.tga | 12K |
| textures/lights/light_tp_m06.tga | 12K |
| textures/lights/light_tp_m07.tga | 12K |
| textures/lights/light_tp_m2.blend.tga | 12K |
| textures/metal_misc/ | |
| textures/metal_misc/diamond_m_01.jpg | 39K |
| textures/metal_misc/metal_m02ss.jpg | 35K |
| textures/miltary_door/ | |
| textures/miltary_door/mdoor_m01.jpg | 35K |
| textures/miltary_door/mdoor_m02.jpg | 25K |
| textures/miltary_wall/ | |
| textures/miltary_wall/concrete_m02.jpg | 30K |
| textures/miltary_wall/concrete_m02g.jpg | 35K |
| textures/miltary_wall/concrete_m02w.jpg | 30K |
| textures/miltary_wall/concrete_m02y.jpg | 33K |
| textures/props/ | |
| textures/props/board_m01.jpg | 88K |
| textures/props/box_t_m02.jpg | 25K |
| textures/props/box_t_m02a.jpg | 7K |
| textures/props/stove_m01.jpg | 18K |
| textures/props_sd/ | |
| textures/props_sd/s_antenna01.tga | 48K |
| textures/stone/ | |
| textures/stone/mxrock2.jpg | 158K |
| textures/stone/mxrock4c.jpg | 171K |
| textures/stone/mxsand4.jpg | 179K |
| textures/town_props/ | |
| textures/town_props/borne_c01.jpg | 31K |
| textures/town_props/borne_c02.jpg | 19K |
| textures/wood/ | |
| textures/wood/wood_m19a.jpg | 58K |
| textures/wp_sub/ | |
| textures/wp_sub/conn_deck.tga | 768K |
| textures/wp_sub/conn_lower.tga | 768K |
| textures/wp_sub/conn_rear.tga | 768K |
| textures/wp_sub/conn_upper.tga | 768K |
| textures/wp_sub/con_rail.tga | 192K |
| textures/wp_sub/guide_wires.tga | 192K |
| textures/wp_sub/gun_barrel.tga | 768K |
| textures/wp_sub/gun_base.tga | 48K |
| textures/wp_sub/gun_guard.tga | 768K |
| textures/wp_sub/hull.tga | 3.0M |
| textures/wp_sub/per_1.tga | 48K |
| textures/wp_sub/per_2.tga | 192K |
| textures/wp_sub/prop_l.tga | 192K |
| textures/wp_sub/prop_r.tga | 192K |
| textures/wp_sub/rudder_f.tga | 768K |
| textures/wp_sub/rudder_r.tga | 768K |
| textures/wp_sub/shafts.tga | 768K |
| textures/wp_sub/side_rail_l.tga | 48K |
| textures/wp_sub/side_rail_r.tga | 48K |
| textures/wp_sub/steps.tga | 192K |
| textures/wp_sub/tie_downs.tga | 192K |
| textures/xlab_props/ | |
| textures/xlab_props/sign_c01.jpg | 8K |
| textures/xlab_props/sign_c11.jpg | 21K |
| textures/xlab_props/sign_c13.jpg | 26K |
| textures/xlab_props/sign_c15a.jpg | 9K |
| textures/xlab_props/tank_top.jpg | 12K |
| textures/xlab_props/wasser_c01.jpg | 67K |
| textures/xlab_props/xpanel_c03dm.jpg | 26K |
| textures/xlab_props/xpanel_switch.jpg | 13K |
| textures/xlab_wall/ | |
| textures/xlab_wall/xconcrete_c53a.jpg | 30K |
| textures/xlab_wall/xtrim_c02.jpg | 13K |
| textures/xlab_wall/XTRIM_C03.jpg | 7K |
| textures/xlab_wall/xtrim_c05.jpg | 15K |
| textures/xlab_wall/xwall_c11.jpg | 33K |
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Datei-Info
- Dateiname
- etl_bergen_v5.pk3
- Größe
- 41.86 MB
- Map-Name
- etl_bergen_v5
- Spiel
- ET
- Version
- v5
- Autor
- Detoeni
- Hochgeladen von
- CYBER4WOLF
- Downloads
- 0
- Hochgeladen
- 19.10.2026
- Kategorie
- Maps
Bewertung
0.0
/5
0 Bewertungen
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Design
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Gameplay
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Texturen
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Performance
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