Etl frostbite v5
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README
// ====================================================================== // Frostbite v5 // 02.09.2018 Cedric 'keMoN' E. // http://www.etlegacy.com // ====================================================================== This map is an overhaul of the original Frostbite map created by Moonkey. As part of the ET: Legacy asset creation effort certain maps are being overhauled. Those maps have been selected for their stable gameplay even in a competitive environment. The source file is included in the pk3. -----Changelog----- to last version: • Fixed bug where the Allied CP didn't get destroyed properly • Fixed models that had their origin positioned in a structural brush • Fixed bug where team voice announcements for main entrance and side wall didn't get removed after objective completion. Beginning: Destroy the entrances - Defend the entrances First, main entrance is destroyed: Destroy the side wall - Defend the side wall First, side wall is destroyed: Destroy the main entrance - Defend the main entrance • Removed banners with swastikas in throughout the facility and replaced them with the Luff decal to stay consistent within one setting • Removed clips some light models to allow smooth player movement • Removed two misplaced speakers • Added coronas to all electric light sources • Transformed world_clips into a func_static allowing for better spectator movement to simplify shoutcasting • Increased overall lighting from 15 to 20 to original: • The player is now able to stop and revert Storage Wall movement by activating the button again. • Alarm now also sounds when the Service Door has been dynamited before the Storage Wall and Main Door. • Entity count has been reduced from 479 to 360 • Structural mesh and VIS blocking has been improved • Visual changes have been made -----Specs----- Author: Moonkey Overhaul: kemon Brush count: 8.095 Entity count (total): 997 Entity count (ingame): 360 Compile parameters: [q3map2] -meta -v -mv 1024 -mi 6144 "[MapFile]" [q3map2] -vis -saveprt -v "[MapFile]" [q3map2] -light -samples 8 -samplesize 16 -v -thresh 0.05 -patchshadows -dirty -dirtdepth 256 -external -lightmapsize 1024 -shade -bounce 2 -bouncegrid "[MapFile]" -----Notes----- The mapfile is included. ALLIED OBJECTIVES: Primary: Steal the Supply Documents and transmit them back to Allied Command. Secondary: Destroy the Main Door into the Complex. Secondary: Breach the Storage Wall. Secondary: Dynamite the Service Door. Secondary: Prevent the Axis from constructing a Command Post in the Transmitter Building. Secondary: Establish a forward Command Post in the Upper Complex. AXIS OBJECTIVE: Primary: Stop the Allies from transmitting the Supply Documents. Secondary: Defend the Main Door. Secondary: Defend the Storage Wall from being breached. Secondary: Stop the Allies from destroying the Service Door. Secondary: Set up a Command Post inside the Transmitter Building. Secondary: Prevent the Allies from establishing a Command Post in the Upper Complex.
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File Contents
6 files
29.2 MB uncompressed
1 BSP map: etl_frostbite_v5
Type: wolfmp wolfsw wolflms
1 PK3 file
.jpg (4)
.pk3 (1)
.txt (1)
| File | Size |
|---|---|
| levelshot.jpg | 50K |
| preview1.jpg | 996K |
| preview2.jpg | 1.1M |
| preview3.jpg | 999K |
| etl_frostbite_v5.pk3 | 26.1M |
| etl_frostbite_readme.txt | 3K |
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File Info
- Filename
- etl_frostbite_v5.zip
- Size
- 28.92 MB
- Map Name
- etl_frostbite_v5
- Game
- ET
- Author
- Admin
- Downloads
- 3
- Uploaded
- 11.02.2026
- Category
- Maps
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