Gm scriptmod v1 1 source linux

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README

QMM - Q3 MultiMod
Copyright QMM Team 2005
http://www.q3mm.org/

Licensing:
    QMM is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    QMM is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with QMM; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

Created By:
    Kevin Masterson a.k.a. CyberMind <kevinm@planetquake.com>

Win32 Installation:
    * Each game uses a different filename for the mod DLL. Refer to this list
      when asked to rename QMM in step 2:
        - Quake 3 Arena                                       qagamex86.dll
        - Return to Castle Wolfenstein (Multiplayer)          qagame_mp_x86.dll
        - Return to Castle Wolfenstein: Enemy Territory       qagame_mp_x86.dll
        - Jedi Knight 2                                       jk2mpgamex86.dll
        - Jedi Academy                                        jampgamex86.dll
        - Return to Castle Wolfenstein (Singleplayer)         qagamex86.dll
        
    * Note for listen servers:
	You can get rid of the DLL "Security Warning" message by setting the
	'com_blindlyLoadDLLs' cvar to 1. You can do this by adding the
	following to <mod>/autoexec.cfg	(create it if it does not exist):

	  seta com_blindlyLoadDLLs 1

    * Note for Quake 3 Arena and Jedi Knight 2 servers:
        You must set the 'vm_game' cvar to 0 before QMM will work. You can do
        this by adding the following to <mod>/autoexec.cfg (create it if it
        does not exist):
        
          seta vm_game 0

    * Note for Jedi Academy Win32 servers:
        - Before following step 1, you must extract the jampgamex86.dll file from
          the .pk3 files. You can do this two ways:
            + Extract it manually with a ZIP program like WinZip
            + Run the server once without setting up QMM and you will find the
              jampgamex86.dll inside the mod directory.
        - Replace step 2: Place zzz_qmm_jka.pk3 into the mod directory        
        
        
    1. If a mod DLL (listed above) already exists, prefix the file with "qmm_"
    2. Place qmm.dll into the mod directory and rename it to the correct
       filename listed above
    3. Place pdb.dll and qmm.ini into the root game directory (where the .exe
       is located)
    4. Configure qmm.ini (see file for more details)

Linux Installation:
    * Each game uses a different filename for the mod SO. Refer to this list
      when asked to rename QMM in step 2.
        - Quake 3 Arena                                      qagamei386.so
        - Return to Castle Wolfenstein (Multiplayer)         qagame.mp.i386.so
        - Return to Castle Wolfenstein: Enemy Territory      qagame.mp.i386.so
        - Jedi Knight 2                                      jk2mpgamei386.so
        - Jedi Academy                                       jampgamei386.so
        - Return to Castle Wolfenstein (Singleplayer)        qagamei386.so
        
    * Note for Quake 3 Arena and Jedi Knight 2 servers:
        You must set the 'vm_game' cvar to 0 before QMM will work. You can do
        this by adding the following to <mod>/autoexec.cfg (create it if it
        does not exist):
        
          seta vm_game 0
          

    1. If a mod SO (listed above) already exists, prefix the file with "qmm_"
    2. Place qmm.so into the mod directory and rename it to the correct
       filename listed above
    3. Place pdb.so and qmm.ini into the root game directory (where the server
       binary is located)
    4. Configure qmm.ini as needed (see file for more details)

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File Contents

267 files 2.9 MB uncompressed
.h (112) .cpp (58) .o (38) .c (10) .cvsignore (4) .so (4) .txt (3) .mak (2) .asm (2) .dsp (2) .dsw (2) .rc (2) +5 more
File Size
gmScriptMod/
gmScriptMod/client.h 11K
gmScriptMod/Config.mak 1K
gmScriptMod/gmArraySimple.cpp 537B
gmScriptMod/gmArraySimple.h 7K
gmScriptMod/gmByteCode.cpp 4K
gmScriptMod/gmByteCode.h 3K
gmScriptMod/gmByteCodeGen.cpp 4K
gmScriptMod/gmByteCodeGen.h 1K
gmScriptMod/gmCall.cpp 526B
gmScriptMod/gmCall.h 13K
gmScriptMod/gmCodeGen.cpp 43K
gmScriptMod/gmCodeGen.h 2K
gmScriptMod/gmCodeGenHooks.cpp 536B
gmScriptMod/gmCodeGenHooks.h 4K
gmScriptMod/gmCodeTree.cpp 15K
gmScriptMod/gmCodeTree.h 6K
gmScriptMod/gmConfig.h 6K
gmScriptMod/gmConfig_p.h 3K
gmScriptMod/gmCrc.cpp 4K
gmScriptMod/gmCrc.h 617B
gmScriptMod/gmDebug.cpp 22K
gmScriptMod/gmDebug.h 2K
gmScriptMod/gmFunctionObject.cpp 7K
gmScriptMod/gmFunctionObject.h 5K
gmScriptMod/gmGoNeLib.cpp 23K
gmScriptMod/gmGoNeLib.h 677B
gmScriptMod/gmHash.cpp 530B
gmScriptMod/gmHash.h 7K
gmScriptMod/gmHelpers.cpp 1K
gmScriptMod/gmHelpers.h 4K
gmScriptMod/gmIncGC.cpp 21K
gmScriptMod/gmIncGC.h 15K
gmScriptMod/gmIterator.h 2K
gmScriptMod/gmLibHooks.cpp 13K
gmScriptMod/gmLibHooks.h 4K
gmScriptMod/gmListDouble.cpp 534B
gmScriptMod/gmListDouble.h 10K
gmScriptMod/gmLog.cpp 2K
gmScriptMod/gmLog.h 2K
gmScriptMod/gmMachine.cpp 51K
gmScriptMod/gmMachine.h 30K
gmScriptMod/gmMachineLib.cpp 34K
gmScriptMod/gmMachineLib.h 734B
gmScriptMod/gmMathLib.cpp 19K
gmScriptMod/gmMathLib.h 646B
gmScriptMod/gmMem.cpp 527B
gmScriptMod/gmMem.h 2K
gmScriptMod/gmMemChain.cpp 5K
gmScriptMod/gmMemChain.h 2K
gmScriptMod/gmMemFixed.cpp 534B
gmScriptMod/gmMemFixed.h 4K
gmScriptMod/gmMemFixedSet.cpp 4K
gmScriptMod/gmMemFixedSet.h 7K
gmScriptMod/gmOperators.cpp 21K
gmScriptMod/gmOperators.h 3K
gmScriptMod/gmParser.cpp 64K
gmScriptMod/gmParser.cpp.h 1K
gmScriptMod/gmScan.h 3K
gmScriptMod/gmScanner.cpp 57K
gmScriptMod/gmScanner.h 999B
gmScriptMod/gmSqliteLib.cpp 4K
gmScriptMod/gmSqliteLib.h 236B
gmScriptMod/gmStream.cpp 530B
gmScriptMod/gmStream.h 4K
gmScriptMod/gmStreamBuffer.cpp 3K
gmScriptMod/gmStreamBuffer.h 2K
gmScriptMod/gmStringObject.cpp 752B
gmScriptMod/gmStringObject.h 1K
gmScriptMod/gmTableObject.cpp 10K
gmScriptMod/gmTableObject.h 4K
gmScriptMod/gmThread.cpp 32K
gmScriptMod/gmThread.h 28K
gmScriptMod/gmUserObject.cpp 2K
gmScriptMod/gmUserObject.h 1K
gmScriptMod/gmUtil.cpp 1K
gmScriptMod/gmUtil.h 1K
gmScriptMod/gmVariable.cpp 3K
gmScriptMod/gmVariable.h 7K
gmScriptMod/main.cpp 20K
gmScriptMod/mainrtcw.cpp 38K
gmScriptMod/Makefile 3K
gmScriptMod/messagehandler.h 2K
gmScriptMod/tools.cpp 892B
gmScriptMod/tools.h 53B
gmScriptMod/version.h 616B
qmm1/
qmm1/.cvsignore 16B
qmm1/CConfigMgr.cpp 3K
qmm1/CConfigMgr.h 2K
qmm1/CDLL.cpp 2K
qmm1/CDLL.h 1K
qmm1/CDLLMod.cpp 3K
qmm1/CDLLMod.h 2K
qmm1/CEngineMgr.cpp 3K
qmm1/CEngineMgr.h 2K
qmm1/changelog.txt 5K
qmm1/CLinkList.h 4K
qmm1/CMod.h 1K
qmm1/CModMgr.cpp 8K
qmm1/CModMgr.h 2K
qmm1/Config.mak 392B
qmm1/CPlugin.cpp 8K
qmm1/CPlugin.h 2K
qmm1/CPluginMgr.cpp 12K
qmm1/CPluginMgr.h 2K
qmm1/CVMMod.cpp 27K
qmm1/CVMMod.h 2K
qmm1/game_api.cpp 3K
qmm1/game_api.h 5K
qmm1/game_jk2.cpp 37K
qmm1/game_jka.cpp 25K
qmm1/game_q3a.cpp 31K
qmm1/game_rtcwet.cpp 17K
qmm1/game_rtcwmp.cpp 15K
qmm1/game_rtcwsp.cpp 16K
qmm1/gpl.txt 18K
qmm1/linux/
qmm1/linux/debug/
qmm1/linux/debug/CConfigMgr.o 9K
qmm1/linux/debug/CDLL.o 5K
qmm1/linux/debug/CDLLMod.o 19K
qmm1/linux/debug/CEngineMgr.o 15K
qmm1/linux/debug/CModMgr.o 17K
qmm1/linux/debug/CPlugin.o 18K
qmm1/linux/debug/CPluginMgr.o 35K
qmm1/linux/debug/CVMMod.o 30K
qmm1/linux/debug/game_api.o 5K
qmm1/linux/debug/game_rtcwet.o 20K
qmm1/linux/debug/main.o 41K
qmm1/linux/debug/osdef.o 1K
qmm1/linux/debug/pdb.o 14K
qmm1/linux/debug/plugin.o 10K
qmm1/linux/debug/qmm.so 235K
qmm1/linux/debug/util.o 33K
qmm1/linux/release/
qmm1/linux/release/CConfigMgr.o 4K
qmm1/linux/release/CDLL.o 2K
qmm1/linux/release/CDLLMod.o 9K
qmm1/linux/release/CEngineMgr.o 8K
qmm1/linux/release/CModMgr.o 8K
qmm1/linux/release/CPlugin.o 9K
qmm1/linux/release/CPluginMgr.o 16K
qmm1/linux/release/CVMMod.o 15K
qmm1/linux/release/game_api.o 3K
qmm1/linux/release/game_rtcwet.o 27K
qmm1/linux/release/main.o 29K
qmm1/linux/release/osdef.o 663B
qmm1/linux/release/pdb.o 6K
qmm1/linux/release/pdb.so 40K
qmm1/linux/release/plugin.o 3K
qmm1/linux/release/qmm.so 117K
qmm1/linux/release/util.o 19K
qmm1/main.cpp 23K
qmm1/Makefile 2K
qmm1/misc/
qmm1/misc/jk2_g_syscalls.asm 13K
qmm1/misc/q3a_g_syscalls.asm 6K
qmm1/misc/qmm_extra.h 1K
qmm1/msvc/
qmm1/msvc/.cvsignore 39B
qmm1/msvc/Debug/
qmm1/msvc/qmm.dsp 7K
qmm1/msvc/qmm.dsw 529B
qmm1/msvc/qmm.ncb 105K
qmm1/msvc/qmm.opt 51K
qmm1/msvc/qmm.rc 3K
qmm1/msvc/resource.h 407B
qmm1/osdef.cpp 2K
qmm1/osdef.h 2K
qmm1/pdb/
qmm1/pdb.c 11K
qmm1/pdb.h 8K
qmm1/pdb/.cvsignore 43B
qmm1/pdb/api_src/
qmm1/pdb/api_src/pdb.c 11K
qmm1/pdb/api_src/pdb.h 8K
qmm1/pdb/api_src/README 244B
qmm1/pdb/include/
qmm1/pdb/include/binarytree.h 2K
qmm1/pdb/include/hash.h 2K
qmm1/pdb/include/list.h 2K
qmm1/pdb/include/pdb.h 6K
qmm1/pdb/include/pdb_file.h 1K
qmm1/pdb/include/pdb_parse.h 1K
qmm1/pdb/include/pdb_types.h 7K
qmm1/pdb/include/str.h 2K
qmm1/pdb/Makefile 430B
qmm1/pdb/msvc/
qmm1/pdb/msvc/.cvsignore 38B
qmm1/pdb/msvc/pdb.dsp 5K
qmm1/pdb/msvc/pdb.dsw 529B
qmm1/pdb/msvc/pdb.rc 3K
qmm1/pdb/msvc/resource.h 407B
qmm1/pdb/src/
qmm1/pdb/src/binarytree.c 11K
qmm1/pdb/src/binarytree.o 4K
qmm1/pdb/src/hash.c 6K
qmm1/pdb/src/hash.o 3K
qmm1/pdb/src/list.c 8K
qmm1/pdb/src/list.o 3K
qmm1/pdb/src/Makefile 664B
qmm1/pdb/src/Makefile.am 486B
qmm1/pdb/src/Makefile.in 11K
qmm1/pdb/src/pdb.c 11K
qmm1/pdb/src/pdb.o 5K
qmm1/pdb/src/pdb.so 40K
qmm1/pdb/src/pdb_file.c 1K
qmm1/pdb/src/pdb_file.o 1K
qmm1/pdb/src/pdb_parse.c 7K
qmm1/pdb/src/pdb_parse.o 4K
qmm1/pdb/src/pdb_types.c 29K
qmm1/pdb/src/pdb_types.o 16K
qmm1/pdb/src/str.c 13K
qmm1/pdb/src/str.o 6K
qmm1/plugin.cpp 2K
qmm1/qmm.h 2K
qmm1/qmm.ini 1K
qmm1/qmmapi.h 6K
qmm1/qvm.h 2K
qmm1/readme.txt 4K
qmm1/util.cpp 11K
qmm1/util.h 2K
qmm1/version.h 1K
sdks/
sdks/rtcwet/
sdks/rtcwet/game/
sdks/rtcwet/game/be_aas.h 8K
sdks/rtcwet/game/be_ai_char.h 922B
sdks/rtcwet/game/be_ai_chat.h 3K
sdks/rtcwet/game/be_ai_gen.h 335B
sdks/rtcwet/game/be_ai_goal.h 4K
sdks/rtcwet/game/be_ai_move.h 4K
sdks/rtcwet/game/be_ai_weap.h 2K
sdks/rtcwet/game/be_ea.h 1K
sdks/rtcwet/game/bg_classes.h
sdks/rtcwet/game/bg_local.h 2K
sdks/rtcwet/game/bg_public.h 65K
sdks/rtcwet/game/botlib.h 23K
sdks/rtcwet/game/g_local.h 87K
sdks/rtcwet/game/g_public.h 16K
sdks/rtcwet/game/g_team.h 5K
sdks/rtcwet/game/q_shared.h 52K
sdks/rtcwet/game/surfaceflags.h 3K
sdks/rtcwmp/
sdks/rtcwmp/game/
sdks/rtcwmp/game/ai_cast.h 24K
sdks/rtcwmp/game/ai_cast_fight.h 525B
sdks/rtcwmp/game/ai_cast_global.h 3K
sdks/rtcwmp/game/be_aas.h 6K
sdks/rtcwmp/game/be_ai_char.h 922B
sdks/rtcwmp/game/be_ai_chat.h 3K
sdks/rtcwmp/game/be_ai_gen.h 335B
sdks/rtcwmp/game/be_ai_goal.h 3K
sdks/rtcwmp/game/be_ai_move.h 4K
sdks/rtcwmp/game/be_ai_weap.h 2K
sdks/rtcwmp/game/be_ea.h 1K
sdks/rtcwmp/game/bg_local.h 1K
sdks/rtcwmp/game/bg_public.h 45K
sdks/rtcwmp/game/botlib.h 22K
sdks/rtcwmp/game/g_funcs.h 77K
sdks/rtcwmp/game/g_func_decs.h 101K
sdks/rtcwmp/game/g_local.h 49K
sdks/rtcwmp/game/g_public.h 14K
sdks/rtcwmp/game/g_team.h 4K
sdks/rtcwmp/game/q_shared.h 47K
sdks/rtcwmp/game/surfaceflags.h 3K

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File Info

Filename
gm-scriptmod_v1-1_source-linux.zip
Size
837.03 KB
Game
ET
Author
Admin
Downloads
3
Uploaded
11.02.2026
Category
Tools

Rating

0.0 /5
0 ratings

Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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