Odenthal b1

Odenthal b1

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README

=======================
=== Odenthal Beta 1 ===
=======================

Mapdates:

Name: Odenthal
Mapper: Jens 'eiM' B.
Type: Competition map (3v3 , 6v6)
Spawntimes: Axis 30s , Allies 20s
Average duration: 10 Minutes
Worked time: 3,5 Month (for beta1)
Homepage: http://reveal.et-support.de/odenthal



Story:

I always wanted to create a real competition map for Wolfenstein: Enemy Territory. But I never got started to a real
project like this... the only maps I finished are small 1v1 / 2v2 maps or my trickjumpmap (a bit bigger though). 
So well, back in the Winter of 2006 I really had too much freetime because of holiday and stuff. So it came that 
I reinstalled all the mappingstuff on my harddisk and thought about a nice map.
Anyway this maybe sounds a bit weird but when this amok run happened in Germany - Emsdetten me and some friends 
were together hanging out and randomly heard that the guy who ran amok had mapped his school for Counterstrike. 
Because we always have much fun @ LAN's and stuff the idea of mapping our school for W:ET @ LAN's became more 
and more reality.

Before I write on I really have to note that I misprize the happenings of Emsdetten and i'm sorry for all 
the victims and that not in my farest thougts plan to do something like an amok run.

Okay , well in my winterholidays I went skiing and had much fun but also some time to think about my mapping project. 
There were many things to plan. (If you really try to remap something of your daily life you'll notice that you don't
remember many details of the looks and stuff ;>) So I made some photos , searched + created textures and made some outlines.
Anyway after about 2weeks when I were back at school I finally started to create the map in my GTKRadiant. 
The map is not a perfect remake of Odenthal (the small city it's located in) because I set a higher value 
on making the school realistic than the terrain etc. But still there are much similarities like the small 
river ,some grassland...
So this is the story behind the map and the name Odenthal. The story set in W:ET is the following:
Axis have constituted an headquarter in the school of Odenthal. Therefore they rebuild some parts of 
the school and the town. The Allies forces have to escort their Jagdpanther through the streets of 
Odenthal to get access to the school. After this they have to destroy the Main Entrance and the Generator to 
disable the magnetic seal of the Security doors to get access to the main building of the school. Inside this 
the Axis store their secret documents which have to be secured by the Allies Forces.



Special thanks goes to:

Jasper
Jonas 'wYnX'
Philipp 'derAffemitderWaffe'
www.level-designer.de
www.splashdamage.com
Dersaidin
Shaderman
Eicher
draQ
zhul
www.crossfire.nu
+ anybody who helped me
+ anybody I forgot :) 

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File Contents

2 files 4.7 MB uncompressed 1 BSP map: odenthal_b1 Type: wolfmp wolfsw 1 PK3 file
.pk3 (1) .txt (1)
File Size
odenthal_b1_fix.pk3 4.7M
readme.txt 3K

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File Info

Filename
odenthal_b1.zip
Size
4.69 MB
Map Name
odenthal_b1
Game
ET
Author
Admin
Downloads
3
Uploaded
11.02.2026
Category
Maps

Rating

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0 ratings

Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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