Omni bot 0 90 ET waypoint mod

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README

The omnibot mod is required if you want to edit waypoints or goals. Although console bot commands work in all mods, OpenGL drawing works only in the omnibot mod. If you only want to play ET, you probably choose another mod because omnibot mod does not have any advanced features.

Installation:
- The ZIP file contains both Windows and Linux binaries.
- There is omnibot folder in the ZIP file. Extract it to the Enemy Territory root folder. Now you should have etmain and omnibot folders inside the Enemy Territory folder.
- Create shortcut to ETL.exe +set fs_game omnibot +exec server.cfg
  Replace ETL.exe with ET.exe if you don't use ET:Legacy. If you renamed omnibot folder, you must replace omnibot after fs_game parameter with your new folder name.
- Add omnibot_path, cg_omnibotdrawing and bind commands to server.cfg.

If you see error "VM_Create on UI failed", you can try to extract files cgame_mp_x86.dll and ui_mp_x86.dll from omnibot_et.pk3.

Console commands:
/bot waypoint_view on
/bot draw_goals on

You need cheats to edit waypoints, therefore you have to use /devmap command to load maps.

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File Contents

7 files 6.8 MB uncompressed 1 PK3 file
.so (2) .dll (2) .pk3 (1) .txt (1)
File Size
omnibot/
omnibot/omnibot_et.pk3 2.5M
omnibot/qagame.mp.i386.so 1.3M
omnibot/qagame.mp.x86_64.so 1.5M
omnibot/qagame_mp_x64.dll 841K
omnibot/qagame_mp_x86.dll 722K
README-omnibot_mod.txt 1K

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File Info

Filename
omni-bot_0_90_ET_waypoint_mod.zip
Size
4.35 MB
Game
ET
Author
Admin
Downloads
2
Uploaded
11.02.2026
Category
Bots

Rating

0.0 /5
0 ratings

Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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