Pb ballyard V1
pb_ballyard_V1
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README
------------------------------------------------- Basic Information ------------------------------------------------- Author : Rolator Email address : [email protected] Webpage : http://www.rolator.de.vu ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory "powerball mod" (Download mod: http://www.rtcw-tf.co.uk/powerball/) Title : Ballyard Filename : pb_ballyard_V1.pk3 Release date : 2004-06-01 Program : SD Radiant 1.4.0-rc2 q3map2 version : 2.5.15 q3map2 parameter: (Final) BSP -meta, -vis, -light -fast - filter -samples 2 -bounce 8 -lightmapsize 256 -approx 4 Build time : 2 month Compile time : 45 minutes Compile machine : AMD Athlon 2800, 512mb Installation : Place the pb_ballyard_V1.pk3 to your powerball folder, select it from the multiplayer->create server menu or bring down the console and type: map pb_ballyard_V1. Custom Textures : yes Sounds : yes Custom Models : no Patrol Points : yes Release note : fixt up the missing light textures ------------------------------------------------- Info! ------------------------------------------------- This is a map created for the "Return to Castle Wolfenstein: Enemy Territory Powerball-Mod" in the course of a mapping-contest: Idea & Orga: ------------ - fidel castro /Idee [email protected] #fidels-place/Quakenet #et-scene/Quakenet - cartman /Support [email protected] #et-scene/Quakenet - Saliver /Hosting [email protected] #et-scene/Quakenet Jury: - _MindLink_ - Lanz (PB Mod Creator) - Fragpoint I hope u enjoy playin this map. Play fair and cheating sucks! ------------------------------------------------- Thanks to: ------------------------------------------------- -Drakir for alot of Prefabs (http://www.drakir.tk/) -Ydnar for a concret textur of the shaderlab-1337.zip (http://www.shaderlab.com/q3map2/samples/shaderlab_1337.zip) and the great job he did at the q3map2 ...go on with that! -Alot of free textur sites, cant remember all ...sorry -hamburg.de for the Olympia-Poster -SD for the fantastic Game... and the textures, I modified some -Hockeyphreaks (http://www.hockeyphreak.com/wavs.html) for the goal sounds ------------------------------------------------- Special thanks and Credits to: ------------------------------------------------- KaschZappa for test´in and hardware;)... "AnyKey","AnyWay", and the whole A.N.Y-Clan [check out anyclan.tk] & Mic a.k.a "bs.Emacs" And all the guys @ www.level-designer.de specally: Ron-007,michi.be,asw,BeoWulf... --> Good Job! Without them I would never start to make maps. ------------------------------------------------- -------------------------------------------------
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File Contents
1 file
9.7 MB uncompressed
1 BSP map: pb_ballyard_V1
Type: wolfpb
1 PK3 file
.pk3 (1)
| File | Size |
|---|---|
| pb_ballyard_V1.pk3 | 9.7M |
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