Realrtcw2.21
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README
REALRTCW - REALISM MOD FOR RETURN TO CASTLE WOLFENSTEIN http://www.moddb.com/mods/realrtcw-realism-mod ///////////////////////CREDITS/////////////////////// WolfETPlayer - creator MAN-AT-ARMS - ioRTCW 1.51 engine (RealRTCW 2.1) Knightmare - Unofficial 1.42d patch (RealRTCW 2.0 and 1.0) Hellbaron89 - textures,shaders,models,sprites KemoN - textures Eugeny - Code,textures AidenDemon - Models,textures,UI Depro777 - Mosin,TT33 models Noquarter mod team - MP34, BAR models Splash Damage - M1 Garand, MG42 models TITEUF-85 - Models, testing OSJC - sleeves skins Alexandre - Models Chaos Mod -Models,animations deanbk90 - Models Day Of Infamy - Sound assets Call of Duty 1 - Models Gradusnik - Code, 2D art Kirill Sorokin - Weapon textures Web Clan - Textures,support Bud Byrd - Code ryven - Code V00id - Code Yo$hik - Models,testing Black Ops 3, Wolfenstein 2009, Call Of Duty 2, Doom 3, Day Of Infamy, World At War - various sounds ReduxRTCW mod - amazing uniform skins Special Thanks to AidenDemon, Eugeny, Ronboy, TITEUF-85, Hellbaron89, Timostahl02 and amazing RTCW mod community. ///////////////////////RealRTCW 2.21/////////////////////// New features: cg_fixedaspectfov CVAR added Various engine limits increased Bug Fixes: Flamethrower volume decreased Luger silencer placement fixed Balancing: Player sprint duration doubled Ammount of stamina taken by jumping decreased Bunny hop value slightly increased to avoid silly first person effect Pistols and SMGs spread decreased Elite guards moving speed slightly increased Undead enemies moving speed slightly increased Other: sv_cheats set to 0 by default Weapon damage CVARS are now cheat protected Various weapon screen position changed No gloves hand skin removed due to its ugliness ///////////////////////RealRTCW 2.2/////////////////////// New features: Revolver added New difficulty system: max health and ammo capacity depends on difficulty level. 4 .ai files now Separate damage for player/AI (ported from 1.42d) New eject brass effect ported from ET. Shell fall sounds added New FG42 model ported from Call of Duty New Sten model with custom animations New Shotgun model with custom animations and unique reloading procedure Added custom mod icon,folder name in my documents Dynamic flamethrower lights New foot/hand skin system by Eugeny New thompson texture/model & reload sound Default cg_fixedaspect is set to widescreen value All weapon sounds were slightly bass boosted Rebalanced AI. Generally aim_accuracy decreased IoRTCW specific cvars added to the main menu Credits menu added P38 removed UI Overhaul with 4:3 support New loadscreens by AidenDemon New HQ weapon textures: Luger, Colt, Sten, BAR, M1 Garand, G43, Revolver, MG42, MP34, Panzerfaust, PPSH. Balancing: Pistols fire rate increased G43 and M1_Garand damage increased Sprint speed increased MP40 fire rate decreased PPSH fire rate increased MP34 mag increased to 32, fire rate increased FG42 zoom increased Mauser rifle damage decreased for AI AI cant do headshot on player now Armor protection value slightly increased Gib health increased to avoid silly gibbing Bug fixes: Vsync hotfix implemented Rend2 crashes caused by new weapon models AI is not affected by the weapons weight now tag_brass fixed for all weapons Background color of all menus is less transparent black now to better see white letters Thompson left hand fixed Known bugs: Phantom dynamite icon Muzzleflash is not working on akimbo colts Silencer attach/dettach small anim bug Shotgun kick bug ///////////////////////RealRTCW 2.1/////////////////////// -Upgraded to the new engine - iortcw 1.51! Widescreen support, improved sound quality. For the full features list visit https://github.com/iortcw/iortcw -New weapon - M97 shotgun with unique ammo type -New weapon - P38 pistol -HD textures pack updated -New main menu screen -Audio overhaul: Firearms sounds replaced with the sounds from the Day of Infamy Every weapon has it's unique echo sound now New reloading sounds for BAR,MP44,FG42,Thompson New ambient sounds New footsteps sounds -New Axis uniforms(Redux mod) -Added shaders for the new weapons to make it look better -New font -Altered HUD -World models updated for: mauser rifle(including sniper variant),thompson,luger,mp40,fg42,m1garand -New thompson model -New luger model -New colt model -Bipods removed from BAR and MG42M -Weapons balancing: Thompson spread decreased Pistols damage increased MG42m spread increased. Damage decreased. Headshots restricted PPSH spray decreased.Damage increased G43 and M1garand damage increased. Spread decreased Flamethrower range increased Tesla range increased Venom damage increased -Default com_hunkmegs increased from 128 to 256 -Added Ultra settings for some perfomance options -Elite guards attack shouts added -And more (I probably forgot something lmao) ///////////////////////RealRTCW 2.0/////////////////////// RealRTCW 2.0 Changelog: New Weapons: TT-33,MP-34,PPSH-41,G-43,M1-Garand,Mosin Nagant,BAR,Mobile MG-42 New types of ammo: ttammo(PPSH and TT),barammo(BAR and M1 Garand),mosin ammo New world models:mp44 ammo,ttammo, barammo, mosinammo Movement speed reduced: with SMGs and rifles by 10%, with pistols/grenades by 5%. Heavy Weapons remains at 25%. Tesla Gun skin updated Panzerfaust skin updated Snooper Rifle skin updated FG-42 skin updated FG-42 sound was updated Arm/foot skin updated Loading splash screen updated with RealRTCW logo Unknown map loading screen updated with RealRTCW logo Further weapon damage,spread,recoil,range, max ammo, pickup ammo balancing Further AI balancing Main menu bug fixes AI files is updated with new weaponry AI files bug fixes Default com_hunkmegs is increased to 128, com_zonemegs is increased to 64, com_soundmegs is increased to 160. ///////////////////////RealRTCW 1.0/////////////////////// RealRTCW 1.0 Changelog: New Weapon: MP-44 with unique ammo type. New 44 khz sounds for weapons and some misc sounds.Also new main menu theme. Overhauled main and in-game menus. Overhauled loading screens. New Weapon Skins(pack of the best models\skins made by RTCW Community). Strafe Jumping (Bunny hop) was removed. All heavy weapons are now decrease player movement speed by 25%. Rebalanced AI: HP of all nazies reduced. Soldiers: average shooting skills. More mauser rifle soldiers, less mp40 soldiers.In late game soldiers use mp44. Officers: excellent shooting skills. Zombies: more HP, skulls charge time decreased, increased melee damage, faster moving speed, fov changed to 360. Zombie Warriors:more HP, increased melee damage, faster moving speed, fov changed to 360. Elite Guards: excellent shooting skills. All Elite Guards are now using mp40 or silenced lugers. Increased running speed. Boss1(Olaric-Helga): more HP, increased melee damage, more ghosts.Ghosts charging time reduced. Blackguards:excelllent shooting skills. Proto soldier:Increased HP. Boss2(Uber Soldat):Increased HP. Lopers:Increased HP. Heinrich:Decreased reaction time, increased sword attack range, increased stomp damage. Decreased raise dead cooldown, increased running speed. Rebalanced Weapons: Knife-unchanged. Kick-damage reduced. Luger-unchanged.Silencer luger decreased spread. Colt- decreased clip capacity to 7. MP40-unchanged. Increased maximum 9mm ammo capacity to 320. Thompson - increased rate of fire,decreased damage. Increased spread. Sten - decreased heat time. Decreased damage. Mauser Rifle - increased damage, decreased rate of fire. Increased maximum ammo capacity to 300. Clip capacity decreased to 5. Snooper Rifle - unchanged. FG-42 - accuracy decreased, rate of fire increased. Damage decreased. Scoped rate of fire decreased. MP-44- medium damage, medium rate of fire. 180 ammo capacity. Grenades and dynamite - greatly increased blast radius. Maximum capacity for grenades - 8. For dynamite - 3. Panzerfaust - increased blast radius. Venom - increased spread. Flamethrower - increased range, increased damage. Ammo capactiy changed to 200. Tesla Gun - increased range, increased damage. Ammo capacity changed to 100. Health and ammo pickups were rebalanced.Easy difficulty levels were almost untouched. However "Death Incarnate" difficulty become really challenging.
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File Contents
27 files
372.1 MB uncompressed
1 BSP map: w3d
1 PK3 file
.dll (14)
.exe (2)
.txt (2)
.pk3 file into the main directory (1)
.pk3 (1)
| File | Size |
|---|---|
| 1)Copy .pk3 file into the Main directory/ | |
| 1)Copy .pk3 file into the Main directory/z_realrtcw.pk3 | 349.7M |
| 2)Choose x64 or x86 executables and dll's/ | |
| 2)Choose x64 or x86 executables and dll's/x64/ | |
| 2)Choose x64 or x86 executables and dll's/x64/3)Copy everything below into rtcw root directory/ | |
| 2)Choose x64 or x86 executables and dll's/x64/Main/ | |
| 2)Choose x64 or x86 executables and dll's/x64/Main/cgame_sp_x64.dll | 1.1M |
| 2)Choose x64 or x86 executables and dll's/x64/Main/qagame_sp_x64.dll | 1.4M |
| 2)Choose x64 or x86 executables and dll's/x64/Main/ui_sp_x64.dll | 562K |
| 2)Choose x64 or x86 executables and dll's/x64/OpenAL64.dll | 958K |
| 2)Choose x64 or x86 executables and dll's/x64/RealRTCW.x86_64.exe | 2.9M |
| 2)Choose x64 or x86 executables and dll's/x64/renderer_sp_opengl1_x64.dll | 1.9M |
| 2)Choose x64 or x86 executables and dll's/x64/renderer_sp_rend2_x64.dll | 2.1M |
| 2)Choose x64 or x86 executables and dll's/x64/SDL264.dll | 1.2M |
| 2)Choose x64 or x86 executables and dll's/x86/ | |
| 2)Choose x64 or x86 executables and dll's/x86/3)Copy everything below into rtcw root directory/ | |
| 2)Choose x64 or x86 executables and dll's/x86/Main/ | |
| 2)Choose x64 or x86 executables and dll's/x86/Main/cgame_sp_x86.dll | 969K |
| 2)Choose x64 or x86 executables and dll's/x86/Main/qagame_sp_x86.dll | 1.2M |
| 2)Choose x64 or x86 executables and dll's/x86/Main/ui_sp_x86.dll | 477K |
| 2)Choose x64 or x86 executables and dll's/x86/OpenAL32.dll | 825K |
| 2)Choose x64 or x86 executables and dll's/x86/RealRTCW.x86.exe | 2.5M |
| 2)Choose x64 or x86 executables and dll's/x86/renderer_sp_opengl1_x86.dll | 1.6M |
| 2)Choose x64 or x86 executables and dll's/x86/renderer_sp_rend2_x86.dll | 1.8M |
| 2)Choose x64 or x86 executables and dll's/x86/SDL2.dll | 1.0M |
| FOR MODDERS AND MAPPERS.txt | 6K |
| readme.txt | 8K |
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File Info
- Filename
- realrtcw2.21.zip
- Size
- 357.59 MB
- Map Name
- w3d
- Game
- RtCW
- Author
- Admin
- Downloads
- 4
- Uploaded
- 11.02.2026
- Category
- Mods
Rating
0.0
/5
0 ratings
Detailed Rating
Design
0.0/5 (0)
Gameplay
0.0/5 (0)
Textures
0.0/5 (0)
Performance
0.0/5 (0)
Originality
0.0/5 (0)