rocket2
rocket2
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-- FPS
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Description:
Major Quality of Life improvements of mp_rocket from Return to Castle Wolfenstein for ET
Spawntimes: 20 Allies / 30 Axis
Timelimit: 10:30
Changes from mp_rocket to Rocket2:
Added: Ladder from First Cave Flag to catwalk
Added: New Lower Train Room Stairway that connects to the new hallway up above
Added: New hallway that connects the Store Room to the West Stairwell area and the new Lower Train Room Stairway
Added: Closable metal window at Override Key room
Change: Wider Axis upper spawn
Change: Rocket Bay balcony ladder is now climbable
Change: Higher support beam locations at Override Key area
Change: Emergency Rocket Bay Door is now an Axis team door (it can still be destroyed with a dynamite)
Change: The ladders at the Lower Train Room are now Elevators
Change: Capping the objective will now trigger a 30 seconds countdown that can be Aborted/Started with the press of a button (same thing as mp_password2 but it requires a key)
Removed: Tunnel Cave-in secondary objective
Removed: The annoying train that circles around the map lower
Removed: Loud announcers
find a bug? or have a suggestion regarding the map? contact me on discord @ John_Mullins#8799
Allied Objective Descriptions
1 "Primary Objective:**Steal the Rocket Launch Override Key."
2 "Primary Objective:**Get to the Override Console and use the Key."
3 "Secondary Objective:**Destroy the Rocket Bay Emergency Exit."
4 "Secondary Objective:**Destroy the Upper Rocket Bay Door"
5 "Secondary Objective:**Capture the Frist Cave Flag."
Axis Objective Descriptions
1 "Primary Objective:**Prevent Allies from stealing the Override key."
2 "Primary Objective:**Stop the Allies from using the Override console."
3 "Secondary Objective:**Defend the Rocket Bay Emergency Exit."
4 "Secondary Objective:**Defend the Upper Rocket Bay Door."
5 "Secondary Objective:**Defend the First Cave Flag."
Major Quality of Life improvements of mp_rocket from Return to Castle Wolfenstein for ET
Spawntimes: 20 Allies / 30 Axis
Timelimit: 10:30
Changes from mp_rocket to Rocket2:
Added: Ladder from First Cave Flag to catwalk
Added: New Lower Train Room Stairway that connects to the new hallway up above
Added: New hallway that connects the Store Room to the West Stairwell area and the new Lower Train Room Stairway
Added: Closable metal window at Override Key room
Change: Wider Axis upper spawn
Change: Rocket Bay balcony ladder is now climbable
Change: Higher support beam locations at Override Key area
Change: Emergency Rocket Bay Door is now an Axis team door (it can still be destroyed with a dynamite)
Change: The ladders at the Lower Train Room are now Elevators
Change: Capping the objective will now trigger a 30 seconds countdown that can be Aborted/Started with the press of a button (same thing as mp_password2 but it requires a key)
Removed: Tunnel Cave-in secondary objective
Removed: The annoying train that circles around the map lower
Removed: Loud announcers
find a bug? or have a suggestion regarding the map? contact me on discord @ John_Mullins#8799
Allied Objective Descriptions
1 "Primary Objective:**Steal the Rocket Launch Override Key."
2 "Primary Objective:**Get to the Override Console and use the Key."
3 "Secondary Objective:**Destroy the Rocket Bay Emergency Exit."
4 "Secondary Objective:**Destroy the Upper Rocket Bay Door"
5 "Secondary Objective:**Capture the Frist Cave Flag."
Axis Objective Descriptions
1 "Primary Objective:**Prevent Allies from stealing the Override key."
2 "Primary Objective:**Stop the Allies from using the Override console."
3 "Secondary Objective:**Defend the Rocket Bay Emergency Exit."
4 "Secondary Objective:**Defend the Upper Rocket Bay Door."
5 "Secondary Objective:**Defend the First Cave Flag."
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
262 files
41.4 MB uncompressed
1 BSP map: rocket2
Type: wolfmp wolfsw
.jpg (116)
.tga (45)
.wav (39)
.md3 (4)
.shader (2)
.bsp (1)
.objdata (1)
.script (1)
.arena (1)
.txt (1)
| File | Size |
|---|---|
| levelshots/ | |
| levelshots/rocket2.tga | 256K |
| levelshots/rocket2_cc.tga | 768K |
| maps/ | |
| maps/rocket2/ | |
| maps/rocket2/lm_0000.tga | 3.0M |
| maps/rocket2/lm_0001.tga | 3.0M |
| maps/rocket2/lm_0002.tga | 3.0M |
| maps/rocket2/lm_0003.tga | 3.0M |
| maps/rocket2/lm_0004.tga | 3.0M |
| maps/rocket2/lm_0005.tga | 3.0M |
| maps/rocket2.bsp | 11.3M |
| maps/rocket2.objdata | 1K |
| maps/rocket2.script | 25K |
| models/ | |
| models/mapobjects/ | |
| models/mapobjects/furniture/ | |
| models/mapobjects/furniture/furnace.jpg | 21K |
| models/mapobjects/light/ | |
| models/mapobjects/light/cagelight.blendr.jpg | 1K |
| models/mapobjects/light/cagelight_r.jpg | 1K |
| models/mapobjects/light/cage_light.blendn.jpg | 2K |
| models/mapobjects/light/cage_lightn.jpg | 2K |
| models/mapobjects/light/cage_lightna.tga | 16K |
| models/mapobjects/light/camplt_in.blend.jpg | 2K |
| models/mapobjects/light/camplt_in.jpg | 1K |
| models/mapobjects/light/camplt_out.jpg | 1K |
| models/mapobjects/mp_rocket/ | |
| models/mapobjects/mp_rocket/rocket_trn1.jpg | 8K |
| models/mapobjects/toolshed/ | |
| models/mapobjects/toolshed/tools.jpg | 4K |
| models/mapobjects/toolshed/weldtanks.jpg | 13K |
| models/mapobjects/v2/ | |
| models/mapobjects/v2/v2.jpg | 40K |
| models/mapobjects/v2/v4_b.md3 | 3K |
| models/mapobjects/v2/v4_g.md3 | 6K |
| models/mapobjects/v2/v4_tagsdestroyed.md3 | 8K |
| models/mapobjects/vehicles/ | |
| models/mapobjects/vehicles/rocket_trn1.jpg | 8K |
| models/mapobjects/vehicles/rocket_trn2.jpg | 21K |
| models/mapobjects/vehicles/truckside4l.jpg | 46K |
| models/mapobjects/vehicles/truck_shadow.tga | 64K |
| models/multiplayer/ | |
| models/multiplayer/keycard/ | |
| models/multiplayer/keycard/keycard.jpg | 16K |
| models/multiplayer/keycard/keycard.md3 | 5K |
| scripts/ | |
| scripts/rocket2.arena | 424B |
| scripts/rocket2.shader | 5K |
| scripts/rocket2_levelshots.shader | 379B |
| sound/ | |
| sound/movers/ | |
| sound/movers/doors/ | |
| sound/movers/doors/door3_close.wav | 32K |
| sound/movers/doors/door3_endc.wav | 132K |
| sound/movers/doors/door3_endo.wav | 132K |
| sound/movers/doors/door3_locked.wav | 46K |
| sound/movers/doors/door3_loopo.wav | 138K |
| sound/movers/doors/door3_open.wav | 32K |
| sound/movers/elevators/ | |
| sound/movers/elevators/elev1_end.wav | 126K |
| sound/movers/elevators/elev1_loop.wav | 179K |
| sound/movers/elevators/elev1_start.wav | 43K |
| sound/movers/switches/ | |
| sound/movers/switches/switch.wav | 27K |
| sound/password2/ | |
| sound/password2/proc_1.wav | 62K |
| sound/password2/proc_10.wav | 50K |
| sound/password2/proc_15.wav | 101K |
| sound/password2/proc_2.wav | 53K |
| sound/password2/proc_3.wav | 54K |
| sound/password2/proc_30.wav | 156K |
| sound/password2/proc_4.wav | 52K |
| sound/password2/proc_5.wav | 53K |
| sound/password2/proc_6.wav | 53K |
| sound/password2/proc_7.wav | 53K |
| sound/password2/proc_8.wav | 46K |
| sound/password2/proc_9.wav | 59K |
| sound/password2/proc_abort.wav | 58K |
| sound/scenaric/ | |
| sound/scenaric/assault/ | |
| sound/scenaric/assault/big_gate1.wav | 18K |
| sound/scenaric/assault/big_gate2.wav | 185K |
| sound/scenaric/assault/big_gate3.wav | 85K |
| sound/scenaric/rocket/ | |
| sound/scenaric/rocket/gq_alarm_loop1.wav | 109K |
| sound/scenaric/rocket/ls_2min1.wav | 151K |
| sound/scenaric/rocket/v2_explode.wav | 595K |
| sound/scenaric/rocket/v2_takeoff.wav | 860K |
| sound/world/ | |
| sound/world/gen_tram_loop1.wav | 196K |
| sound/world/lightwet.wav | 85K |
| sound/world/machinry.wav | 98K |
| sound/world/mach_lt.wav | 98K |
| sound/world/relays.wav | 100K |
| sound/world/siren.wav | 428K |
| sound/world/steam.wav | 128K |
| sound/world/transformer.wav | 79K |
| sound/world/wind1.wav | 376K |
| textures/ | |
| textures/alpha/ | |
| textures/alpha/fence_c10.tga | 256K |
| textures/alpha/truss_m03.tga | 256K |
| textures/alpha/truss_m06.tga | 32K |
| textures/alpha/truss_m06a.tga | 16K |
| textures/assault/ | |
| textures/assault/afloor_m01.jpg | 12K |
| textures/assault/machine_c07a.jpg | 8K |
| textures/assault_rock/ | |
| textures/assault_rock/concrete_m01.jpg | 101K |
| textures/assault_rock/concrete_m02.jpg | 30K |
| textures/castle_wood/ | |
| textures/castle_wood/cwood_mo5a.jpg | 5K |
| textures/chat/ | |
| textures/chat/bedlinen_c05.jpg | 25K |
| textures/common/ | |
| textures/common/dirtymirror.tga | 64K |
| textures/common/s_glass2.tga | 64K |
| textures/dam/ | |
| textures/dam/dam_m02.jpg | 10K |
| textures/dam/dam_m03.jpg | 5K |
| textures/decals/ | |
| textures/decals/drain.tga | 64K |
| textures/decals/S_DANGER.tga | 16K |
| textures/decals/S_IDENT_REQUIRED_2W.tga | 32K |
| textures/decals/three.tga | 64K |
| textures/decals/trim_m01.tga | 4K |
| textures/decals/two.tga | 64K |
| textures/decals/vent.jpg | 1K |
| textures/lights/ | |
| textures/lights/light_c01.blend.tga | 24K |
| textures/lights/light_c01.tga | 24K |
| textures/lights/light_m11.blend.tga | 12K |
| textures/lights/light_m11.tga | 12K |
| textures/lights/light_m15.blend.tga | 3K |
| textures/lights/light_m15.tga | 3K |
| textures/lights/light_m25r.tga | 24K |
| textures/lights/light_m5.blend.tga | 12K |
| textures/lights/light_m5.tga | 12K |
| textures/lights/light_tp_m05.tga | 12K |
| textures/lights/light_tp_m06.tga | 12K |
| textures/lights/light_tp_m07.tga | 12K |
| textures/lights/light_tp_m2.blend.tga | 12K |
| textures/lights/test2.tga | 12K |
| textures/liquids/ | |
| textures/liquids/kc_fogcloud3.jpg | 10K |
| textures/maps/ | |
| textures/maps/map_01.jpg | 34K |
| textures/metal_misc/ | |
| textures/metal_misc/ametal_m05.jpg | 5K |
| textures/miltary_wall/ | |
| textures/miltary_wall/concrete_m01a.jpg | 32K |
| textures/miltary_wall/concrete_m01b.jpg | 32K |
| textures/miltary_wall/concrete_m02w.jpg | 30K |
| textures/miltary_wall/concrete_m02y.jpg | 33K |
| textures/miltary_wall/concrete_m05c.jpg | 28K |
| textures/props/ | |
| textures/props/controlpanel_c02.jpg | 5K |
| textures/props/controlpanel_c05.jpg | 7K |
| textures/props/flag_l_m01.tga | 128K |
| textures/props/sign_d01a.jpg | 8K |
| textures/props/sign_m2dm.jpg | 4K |
| textures/props/track_m01.jpg | 28K |
| textures/props/track_m02.jpg | 34K |
| textures/rocket2/ | |
| textures/rocket2/adoor_m02e.jpg | 53K |
| textures/rocket2/ametal_m03.jpg | 6K |
| textures/rocket2/ametal_m04a.jpg | 5K |
| textures/rocket2/ametal_m08.jpg | 19K |
| textures/rocket2/beam_1.jpg | 12K |
| textures/rocket2/board_cl01m.jpg | 73K |
| textures/rocket2/board_cl02m.jpg | 81K |
| textures/rocket2/box_m04.jpg | 5K |
| textures/rocket2/box_m04a.jpg | 10K |
| textures/rocket2/box_m05.jpg | 5K |
| textures/rocket2/box_m05a.jpg | 10K |
| textures/rocket2/concrete_m02r.jpg | 73K |
| textures/rocket2/concrete_tiles_aligned2.jpg | 193K |
| textures/rocket2/diamond_c_01.tga | 256K |
| textures/rocket2/diamond_m_02.jpg | 25K |
| textures/rocket2/doggy.jpg | 103K |
| textures/rocket2/door_button_side.jpg | 337B |
| textures/rocket2/door_loper2.jpg | 24K |
| textures/rocket2/door_m01aaaaswf.jpg | 23K |
| textures/rocket2/fuse_box.jpg | 11K |
| textures/rocket2/girder03.jpg | 25K |
| textures/rocket2/girder05.jpg | 18K |
| textures/rocket2/halt_button_on.jpg | 3K |
| textures/rocket2/light_m11_blue.tga | 12K |
| textures/rocket2/lockers_c02.jpg | 29K |
| textures/rocket2/luff2.tga | 256K |
| textures/rocket2/machine_c06b.jpg | 17K |
| textures/rocket2/machine_cl01.tga | 128K |
| textures/rocket2/mdoor_c03.jpg | 51K |
| textures/rocket2/mdoor_c04.jpg | 11K |
| textures/rocket2/mdoor_m01.jpg | 23K |
| textures/rocket2/metal_c07a.jpg | 12K |
| textures/rocket2/metal_m02.jpg | 6K |
| textures/rocket2/metal_m03.jpg | 12K |
| textures/rocket2/metal_m04dg.jpg | 3K |
| textures/rocket2/metal_m04dr2.jpg | 3K |
| textures/rocket2/panel_c01.jpg | 11K |
| textures/rocket2/panel_m01.jpg | 54K |
| textures/rocket2/sho_box_c01.jpg | 11K |
| textures/rocket2/sho_box_c02.jpg | 6K |
| textures/rocket2/sho_box_c03.jpg | 10K |
| textures/rocket2/sign_c01.jpg | 18K |
| textures/rocket2/sign_c13.jpg | 17K |
| textures/rocket2/sign_control_room.jpg | 14K |
| textures/rocket2/sign_elevator.jpg | 13K |
| textures/rocket2/sign_emergency_exit.jpg | 13K |
| textures/rocket2/sign_loading_bay.jpg | 13K |
| textures/rocket2/sign_rocket_bay.jpg | 13K |
| textures/rocket2/sign_rocket_dir.jpg | 20K |
| textures/rocket2/sign_to_the_rocket_bay.jpg | 14K |
| textures/rocket2/sign_train_dir.jpg | 21K |
| textures/rocket2/spipe_02.jpg | 11K |
| textures/rocket2/track_m02junt.jpg | 298K |
| textures/rocket2/trim_c01.jpg | 6K |
| textures/rocket2/xconcrete_c54_rr.jpg | 60K |
| textures/rocket2/xtrim_c05.jpg | 5K |
| textures/rocket2/xtrim_cm05.jpg | 4K |
| textures/rubble/ | |
| textures/rubble/debri_m01d.jpg | 25K |
| textures/seawall_wall2/ | |
| textures/seawall_wall2/metal_trim1.tga | 12K |
| textures/skies/ | |
| textures/skies/newclouds2.jpg | 14K |
| textures/skies/vil_clouds1.tga | 1.0M |
| textures/swf/ | |
| textures/swf/fuse_box2.jpg | 12K |
| textures/swf/spipe_04.jpg | 11K |
| textures/swf/xconcrete_m04pit_x2.jpg | 27K |
| textures/terrain/ | |
| textures/terrain/dirt_m03icmp.jpg | 35K |
| textures/terrain/mountain_m09.jpg | 113K |
| textures/wall/ | |
| textures/wall/greenwall.jpg | 73K |
| textures/xlab_floor/ | |
| textures/xlab_floor/xfloor_c01.jpg | 19K |
| textures/xlab_floor/xfloor_c05.jpg | 19K |
| textures/xlab_props/ | |
| textures/xlab_props/panel_m01.jpg | 54K |
| textures/xlab_props/sign_c12.jpg | 12K |
| textures/xlab_props/sign_c15.jpg | 9K |
| textures/xlab_props/sign_c15a.jpg | 9K |
| textures/xlab_props/sign_c16.jpg | 14K |
| textures/xlab_props/wasser_c01.jpg | 41K |
| textures/xlab_props/xpanel_c04.jpg | 3K |
| textures/xlab_props/xradio_c02.jpg | 6K |
| textures/xlab_wall/ | |
| textures/xlab_wall/xconcrete_c54_c.jpg | 21K |
| textures/xlab_wall/xconcrete_c54_d.jpg | 21K |
| textures/xlab_wall/xconcrete_c54_yy.jpg | 26K |
| textures/xlab_wall/xconcrete_c58m.jpg | 32K |
| textures/xlab_wall/xtrim_c06.jpg | 3K |
| textures/xlab_wall/xwall_c10.jpg | 15K |
| gfx/ | |
| gfx/rocket2/ | |
| gfx/rocket2/keycard.tga | 64K |
| gfx/rocket2/trans.tga | 64K |
| readme.txt | 1K |
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File info
- Dateiname
- Rocket2.pk3
- Size
- 14.43 MB
- Map-Name
- rocket2
- Spiel
- ET
- Autor
- Mullins
- Downloads
- 1
- Uploaded
- 02.04.2026
- Kategorie
- Maps
Bewertung
0.0
/5
0 Bewertungen
Detailed Rating
Design
0.0/5 (0)
Gameplay
0.0/5 (0)
Textures
0.0/5 (0)
Performance
0.0/5 (0)
Originality
0.0/5 (0)