Rockeyes b1

Rockeyes b1

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README

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	README for Rock Eyes beta1
	
	made by zedd 25/04/2008
	
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* General Information

This is my first map on Enemy Territory. I've made a map for Quake 3
several years ago, not released, based on a custom map from HalfLife
(called Darn). Making this map was interesting and a great learning time
(damn T-junction bug by the way ;) ). I hope it will be good to play :)
For bugs, comments, ... send a mail at zedd.mapping@free.fr
and visit http://zedd.mapping.free.fr :)

* Technical Information

Near 8000 brushes, 1000 entities, hand made terrain.
A few custom textures, most of them are modified ones from the game.
First ideas for the map on 08/2007, first brushes on 12/2007,
first playable beta on 04/2008 (sooooo long :) ).
Compile time : ~1 min meta, ~20 min vis, ~1h15 light (fast samples2 filter bounce8)
Compile machine : Athlon XP 2800+, 1Go RAM

* Changelog

25/04/2008 : beta 1, first release.

* Known bugs

Custom icon marker for the ramp. There is a texture ready for it, but I didn't find
how to make it work.

* Thanks

Splash Damage - for the game and forums
Chruker - for his site http://games.chruker.dk
Tram Design - for the site http://tramdesign.planetwolfenstein.gamespy.com
2bit - for the site http://www.pythononline.co.uk/et
Hirntot Community - these guys simply rock -> http://www.hirntot.org :)

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File Contents

2 files 5.7 MB uncompressed 1 BSP map: rockeyes_b1 Type: wolfmp wolfsw 1 PK3 file
.pk3 (1) .tga (1)
File Size
rockeyes_b1.pk3 5.5M
rockeyes_b1.tga 256K

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Datei-Info

Dateiname
rockeyes_b1.zip
Größe
5.52 MB
Map-Name
rockeyes_b1
Spiel
ET
Autor
Admin
Downloads
3
Hochgeladen
11.02.2026
Kategorie
Maps

Bewertung

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Detaillierte Bewertung

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Texturen 0.0/5 (0)
Performance 0.0/5 (0)
Originalitaet 0.0/5 (0)

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