Teamjungle b1
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README
This is "Teamjungle", a single-objective document grab/delivery map. Strogg are attacking, GDF defend the documents. The layout is based around an original Action Quake 2 map called "teamjungle" by timm from nearly 10 years ago! I always loved that map and wanted to try and recreate it in ETQW as an objective mission rather than the original team deathmatch. It's quite small for ETQW standards, I'd estimate 4v4 will be the best player count for this, although I haven't tested for team sizes at all. For all I know it plays like complete rubbish! Known issues: ?It's a first playable! Everything is blockout, and can easily be changed. This map might very well be no fun at all! Hopefully with your help I can make it fun ?While the respawn times are set in script, I currently don't know how to force the map timer to be shorter than 20 minutes. This map should probably have a 5-10 minute time limit since it's so small, although obviously this will depend on testing. ?There are no winning/losing cameras set up, so the view will just be your last direction on game end. ?There's a small chance you might be able to fall out of the level if you try hard enough. I think I've clipped everything obvious off but you never know... The megatexture is included in this PK4, if you want to install it manually then you will need to extract "teamjungle_lit.dat" from the "megatextures" folder in the PK4 and put it in the "base/megatextures" folder, renamed to "teamjungle_lit.mega". It's included in this fashion so that ETQWPro, QWTA and similar mods can auto-download and extract it. You should only need to manually extract it if you're trying it on vanilla base ETQW.
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File Contents
2 files
19.5 MB uncompressed
.txt (1)
.pk4 (1)
| File | Size |
|---|---|
| readme.txt | 2K |
| zpak_map_teamjungle_b1.pk4 | 19.5M |
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File Info
- Filename
- teamjungle_b1.zip
- Size
- 19.46 MB
- Game
- ET Quake Wars
- Author
- Admin
- Downloads
- 3
- Uploaded
- 11.02.2026
- Category
- Maps
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