tides
tides
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Tides of War
This map was created by FrostyChilli, FrostyMixi, Jens-Stefan in 31/01/2010.
It was completed and polished in 12/12/2014.
Inspiration for map layout came from a map called LNA 1v1. Work was started in 2009, first version completed in 2010.
Then it was not published but stalled for 4 years. Until I decided to pick up the map again and finish it.
It is the second map in my coming Campaign scenario, with the first one being finished and polished as well(2014/11).
Thank you for Rayban for foliage models and textures. Also thanks to people from SplashDamage forums for great help!
Thank you for developers of Enemy Territory for making such a great game!
Cheers,
Jens!
// Axis Objective Descriptions
1 "Primary Objective:**Don't let Allied forces destroy the Generator."
2 "Primary Objective:**Defend the Secret Entrance in the basement!"
3 "Secondary Objective:**Prevent Allies from constructing the net!"
4 "Secondary Objective:**Construct the net!"
5 "Secondary Objective:**Construct the Command Post!"
6 "Secondary Objective:**Prevent Allies from destroying the sewer entrance!"
// Allied Objective Descriptions
1 "Primary Objective:**Destroy the Generator!"
2 "Primary Objective:**Destroy the Secret Entrance!"
3 "Secondary Objective:**Construct the net!"
4 "Secondary Objective:**Prevent Axis from constructing the net!"
5 "Secondary Objective:**Construct the Command Post!"
6 "Secondary Objective:**Destroy the sewer entrance!
This map was created by FrostyChilli, FrostyMixi, Jens-Stefan in 31/01/2010.
It was completed and polished in 12/12/2014.
Inspiration for map layout came from a map called LNA 1v1. Work was started in 2009, first version completed in 2010.
Then it was not published but stalled for 4 years. Until I decided to pick up the map again and finish it.
It is the second map in my coming Campaign scenario, with the first one being finished and polished as well(2014/11).
Thank you for Rayban for foliage models and textures. Also thanks to people from SplashDamage forums for great help!
Thank you for developers of Enemy Territory for making such a great game!
Cheers,
Jens!
// Axis Objective Descriptions
1 "Primary Objective:**Don't let Allied forces destroy the Generator."
2 "Primary Objective:**Defend the Secret Entrance in the basement!"
3 "Secondary Objective:**Prevent Allies from constructing the net!"
4 "Secondary Objective:**Construct the net!"
5 "Secondary Objective:**Construct the Command Post!"
6 "Secondary Objective:**Prevent Allies from destroying the sewer entrance!"
// Allied Objective Descriptions
1 "Primary Objective:**Destroy the Generator!"
2 "Primary Objective:**Destroy the Secret Entrance!"
3 "Secondary Objective:**Construct the net!"
4 "Secondary Objective:**Prevent Axis from constructing the net!"
5 "Secondary Objective:**Construct the Command Post!"
6 "Secondary Objective:**Destroy the sewer entrance!
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File Contents
42 files
8.5 MB uncompressed
1 BSP map: tides
Type: wolfmp wolfsw
.tga (12)
.md3 (7)
.shader (3)
.bsp (1)
.objdata (1)
.script (1)
.arena (1)
.sps (1)
.sounds (1)
.txt (1)
| File | Size |
|---|---|
| levelshots/ | |
| levelshots/tides.tga | 137K |
| levelshots/tides_cc.tga | 419K |
| maps/ | |
| maps/tides/ | |
| maps/tides/lm_0000.tga | 192K |
| maps/tides/lm_0001.tga | 192K |
| maps/tides/lm_0002.tga | 192K |
| maps/tides/lm_0003.tga | 192K |
| maps/tides_tracemap.tga | 419K |
| maps/tides.bsp | 3.0M |
| maps/tides.objdata | 2K |
| maps/tides.script | 11K |
| scripts/ | |
| scripts/tides_terrain.shader | 7K |
| scripts/tides.arena | 495B |
| scripts/tides_levelshots.shader | 368B |
| scripts/rayban_foliage_complete.shader | 11K |
| sound/ | |
| sound/maps/ | |
| sound/maps/tides.sps | 2K |
| sound/scripts/ | |
| sound/scripts/tides.sounds | 638B |
| textures/ | |
| textures/tides/ | |
| textures/tides/grass_1.tga | 768K |
| textures/tides/grass_3.tga | 768K |
| textures/tides/rock_graynoise.tga | 768K |
| textures/tides/rock_grayvar.tga | 768K |
| textures/tides/rock_ugly_brown.tga | 768K |
| tides_readme.txt | 705B |
| models/ | |
| models/rayban_foliage/ | |
| models/rayban_foliage/w_grass_foliage1.md3 | 5K |
| models/rayban_foliage/w_grass_foliage2.md3 | 5K |
| models/rayban_foliage/w_grass_foliage3.md3 | 5K |
| models/mapobjects/ | |
| models/mapobjects/light/ | |
| models/mapobjects/light/lantern.md3 | 5K |
| models/mapobjects/light/pendant10k.md3 | 2K |
| models/mapobjects/light/sd_sconce3.md3 | 5K |
| models/mapobjects/light/cagelight.md3 | 3K |
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File info
- Dateiname
- tides.pk3
- Size
- 4.16 MB
- Map-Name
- tides
- Spiel
- ET
- Autor
- FrostyChilli, FrostyMixi, Jens-Stefan
- Downloads
- 2
- Uploaded
- 02.04.2026
- Kategorie
- Maps
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Detailed Rating
Design
0.0/5 (0)
Gameplay
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Textures
0.0/5 (0)
Performance
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