Todesmarz
Todesmarz
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README
Readme File: Todesmarz release date: 27/04/05 RTCW: Enemy Territory MP ==================================================== title: Todesmarz file: Todesmarz.pk3 author: DeatH email address: [email protected] Allies and Axis forces have come to the end of the campaign in Africa, both must keep their Radio transmitters functioning to call in reinforcements, failure could mean certain defeat. ==================================================== play information gametype: wolfmp, wolfsw **no lms implemented yet** new sounds: nope. new graphics: nope. new music: nope. new models: nope. prefabs: Radio stations from Chris @ www.swat-clan.com/marko/forums How to play: place Todesmarz.pk3 in your etmain folder and select it from the menu in game. ==================================================== construction base: scratch editor: GTK Radiant 1.4.0 other programs: paint, Irfanview 3.95 know bugs: Some caulking errors caused by sky brushes. build time: 4 months. ==================================================== ==================================================== thanks to ... *Chris for supplying me with the Radio Transmitters. *Anyone i have forgotten. ==================================================== Distribution / Permissions Authors May not decompile the BSP as a base to build additional levels. You MAY distribute this pak file and/or its contents by any electronic means, provided you leave the contents unaltered and include this text file, also unaltered. This file may not be commercially exploited in any way. ====================================================
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File Contents
3 files
2.3 MB uncompressed
1 BSP map: Todesmarz
Type: wolfmp
1 PK3 file
.jpg (1)
.pk3 (1)
.txt (1)
| File | Size |
|---|---|
| Commandmap.jpg | 128K |
| Todesmarz.pk3 | 2.2M |
| Todesmarz_readme.txt | 2K |
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