Total tankrace beta2
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------------------------------------------------- Basic Information ------------------------------------------------- Author : Kent "Loffy" Lofgren, Sweden Email address : loffyswe@yahoo.se Webpage : http://www.loffy.tk ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory Title : total_tankrace_beta2 Filename : total_tankrace_beta2.pk3 Release date : Autumn/winter 2005 Program : SD Radiant 1.4.0 Compile time : 1 hours. Compile machine : Dell Dimension 8200, 2.0 Ghz Pentium 4, 512mb. Installation Place the total_tankrace_beta2.pk3 in your etmain folder, select it from the Host Game-menu, or bring down the console and type: /map total_tankrace_beta2 (not total_tankrace_beta2.pk3 or total_tankrace_beta2.map just total_tankrace_beta2) and hit ENTER. Description This map has identical bases, tanks, trucks and gold-boxes for Axis and Allies. It is a mirrored map. The objective for both teams is to dynamite the tank garage, steal the tank, drive it to through two steel gates, reach the bank, park the tank, and get access to the bank. The tank will blast the bank door, but it is also possible to gain access to the gold by dynamiting a bank-door. This door is re-buildable. The main objective is to steal two boxes of gold (while stopping the enemy from doing the same). Both boxes must be carried to the team's truck, and the truck must be driven to victory. Each team will receive 1 point for the following (in any order): - tank through first steel gate - tank through second steel gate - first gold box is secured on truck - second gold box is secured on truck - truck passes first truck-barrier - truck passes second truck-barrier - truck reaches its goal (a tunnel). All in all, 7 points. There are score-boards all over the map so you can keep track of who is in the lead at any given time. To win, a team must: a) drive truck (with both gold boxes) to its goal (the tunnel), or b) be in the lead when the timelimit is reached. Timelimit: 30 minutes. In other words, if the score is Axis 4 - Alies 2 when the game is over, Axis will win. Note: - If the score is tied (0-0, 1-1, 2-2 et cetera ), when the game is over, it will be a draw. - You do not need 7 points to win: All it takes, is driving the truck to its goal. ------------------------------------------------- Special thanks: ------------------------------------------------- Map made by me alone (Loffy) based on an original design by P4nth3r and after discussions with other mappers at www.splashdamage.com/forums (SD), for example WeeBull. I also want to thank server admins around the globe who constantly support and host custom maps, and all others who have given their input to me. // Loffy ------------------------------------------------- Copyright ------------------------------------------------- This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION. -------------------------------------------------
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File Contents
2 files
13.1 MB uncompressed
1 BSP map: total_tankrace_beta2
Type: wolfmp wolfsw
1 PK3 file
.pk3 (1)
.tga (1)
| File | Size |
|---|---|
| total_tankrace_beta2.pk3 | 12.8M |
| total_tankrace_beta2.tga | 256K |
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- Filename
- total_tankrace_beta2.zip
- Size
- 12.89 MB
- Map Name
- total_tankrace_beta2
- Game
- ET
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- 3
- Uploaded
- 11.02.2026
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