uranproject_b2_BOTZ - v1.7 BETA
uranproject_b2_BOTZ
***** BETA ***** NOT FINISHED ***** INCOMPLETE ***** BETA *****
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uranproject_b2.gm
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Creator
Ets|^1C^2Y^3B^6E^5R^04^1W^2O^3L^6F
09 October 2025 Initial Script
Ets|^1C^2Y^3B^6E^5R^04^1W^2O^3L^6F
version 1.7 BETA RELEASE March 13, 2026
The map is incomplete, has missing trigger strings, complex narrow passages & narrow ladder openings, complex ladders, sliding pocket doors, just naming a couple of the many issues.
For Humans only the map issues are irrelevent & this map would be great, for bots it is a bad map due to all the issues.
The maps issues, create many challenging issues, when trying to create WORKING bot files.
THESE BOT FILES DO WORK & Bots DO complete Objectives - BUT THEY ARE BETA AND NOT RECOMENDED FOR A PUBLIC SERVER. THE Custom MAPSCRIPT IS RECOMENDED - OTHERWISE ALLIES WILL NEVER - EVER - WIN
The Ladders still need tweaking. The Most complex ladder is CLOSED to bots. Many other places are closed to bots. Axis need Defense for the Funnel Exit.
The Elevator is at the Top Floor but is NOT Active UNTIL the Funnel Exit is Destroyed.
The Old Bunker Area can NOT be destroyed UNTIL the Funnel Exit is Destroyed.
(there is NO trigger string for the Funnel Exit Destroyed.)
Axis change spawn when Funnel Exit is destroyed, a custom trigger is now in their spawn. The custom triggers tell the bots their new goals they have because the Funnel Exit was destroyed. Bots know the order the objectives need to be completed in, some goals can be destroyed early but ALL Goals that bots do are REQUIRED to advance.
***** BETA ***** NOT FINISHED ***** INCOMPLETE ***** BETA *****
=======================================================
uranproject_b2.gm
------------------------------------------------------------------------------------------
Creator
Ets|^1C^2Y^3B^6E^5R^04^1W^2O^3L^6F
09 October 2025 Initial Script
Ets|^1C^2Y^3B^6E^5R^04^1W^2O^3L^6F
version 1.7 BETA RELEASE March 13, 2026
The map is incomplete, has missing trigger strings, complex narrow passages & narrow ladder openings, complex ladders, sliding pocket doors, just naming a couple of the many issues.
For Humans only the map issues are irrelevent & this map would be great, for bots it is a bad map due to all the issues.
The maps issues, create many challenging issues, when trying to create WORKING bot files.
THESE BOT FILES DO WORK & Bots DO complete Objectives - BUT THEY ARE BETA AND NOT RECOMENDED FOR A PUBLIC SERVER. THE Custom MAPSCRIPT IS RECOMENDED - OTHERWISE ALLIES WILL NEVER - EVER - WIN
The Ladders still need tweaking. The Most complex ladder is CLOSED to bots. Many other places are closed to bots. Axis need Defense for the Funnel Exit.
The Elevator is at the Top Floor but is NOT Active UNTIL the Funnel Exit is Destroyed.
The Old Bunker Area can NOT be destroyed UNTIL the Funnel Exit is Destroyed.
(there is NO trigger string for the Funnel Exit Destroyed.)
Axis change spawn when Funnel Exit is destroyed, a custom trigger is now in their spawn. The custom triggers tell the bots their new goals they have because the Funnel Exit was destroyed. Bots know the order the objectives need to be completed in, some goals can be destroyed early but ALL Goals that bots do are REQUIRED to advance.
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
3 files
0.1 MB uncompressed
.gm (2)
.way (1)
| File | Size |
|---|---|
| uranproject_b2.gm | 83K |
| uranproject_b2.way | 23K |
| uranproject_b2_goals.gm | 31K |
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[TODO:nl] File Info
- [TODO:nl] Filename
- uranproject_b2_BOTZ.zip
- [TODO:nl] Size
- 32.54 KB
- [TODO:nl] Game
- ET
- [TODO:nl] Version
- 1.7 BETA
- [TODO:nl] Author
- CYBER4WOLF
- [TODO:nl] Downloads
- 0
- [TODO:nl] Uploaded
- 17.03.2026
- [TODO:nl] Category
- Bots
[TODO:nl] Rating
0.0
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0 [TODO:nl] ratings
[TODO:nl] Detailed Rating
Design
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Textures
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