Vulcano escape b7
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README
//===================================================================================================\\ //===================================================================================================\\ //===*****===================*****===*****************************===*****************************===\\ //===*****===================*****===*****************************===*****************************===\\ //===*****===================*****===========================*****===*****===========================\\ //===*****===================*****===========================*****===*****===========================\\ //===*****===================*****===========================*****===*****===========================\\ //===*****===================*****===========================*****===*************===================\\ //===*****===================*****===========================*****===*************===================\\ //===*****===================*****====*****==================*****===*****===========================\\ //===*****===================*****====******=================*****===*****===========================\\ //===*****************************=====***************************===*****************************===\\ //===*****************************=========***********************===*****************************===\\ //===================================================================================================\\ //===================================================================================================\\ UJE_vulcano_escape_B6 Map made by: [UJE]Happy B6 version 13-07-2009 * Adjustments for B2 after testing B1* - The Gate is now working without any bugs. - A path by the brigde. - The MG for the Allies is gone. - A map bug in the terrain of the snow is gone. - More paths in the crack with lava. - One more path to the truck barrier. - The tank stops when its finsihed, no more repeating sounds. - A sign by the switch. - A map for the limbo - menu. - Small adjustment in the .arena. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Adjustments for B3 after playing a lot in B2 - Allied Last Spawn, the doors are somewere else. - Axis spawn with the green ligth have the exit on the other side. - An extra entrance at the beginning. - Some models are now gamemodels, so they arent black anymore. - Some trees outside in the beginning. - Door at the beginning is now allied only. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Adjustments for B4 after one year - Extra exit for allied first spawn. - At tank bridge 2 walls for axis to shelter for those mg's that were laying there all the time. - At vulcano, can the allies better attack the last path of the tank, bars have been deleted. - Entrances to flag have become larger. - Same corridor for axis above barrier as been made at the end of the truck path. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Adjustments for B5 after some tests - Allied CP location changed. - Roofs above truck gone, so arty can be trown. - MG first axis spawn moved. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- * Adjustments for B6 after B5's first test - MG now on platform. - Tank now drives on track. - Allies can't get to axis first spawn. - Axis can get easier over the wall, with path. - Some terrain near Axis CP clipped, because of head vanishing. - Sound at bridge reduced. - Lava underneath bridge not invisible anymore. - Corridor after bridge widthened. - Allied CP moved a little bit, because of stuckness. - Capturable flag, one mm down, because you could see a little tip of the flag when nobody touched it. - Deleted ambient, added some lights, here and there.
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File Contents
2 files
14.2 MB uncompressed
1 BSP map: UJE_vulcano_escape
Type: wolfmp
1 PK3 file
.txt (1)
.pk3 (1)
| File | Size |
|---|---|
| Readme for B6.txt | 5K |
| UJE_vulcano_escape_b7.pk3 | 14.2M |
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File Info
- Filename
- vulcano-escape_b7.zip
- Size
- 14.18 MB
- Map Name
- UJE_vulcano_escape
- Game
- ET
- Author
- Admin
- Downloads
- 2
- Uploaded
- 11.02.2026
- Category
- Maps
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